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https://github.com/DerTyp7/defrain-shooter-unity.git
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inputscript
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@@ -13,7 +13,8 @@ public class HomeSceneInputField : MonoBehaviour, IPointerClickHandler
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GameObject underline;
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GameObject underline;
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bool isFocused = false;
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bool isFocused = false;
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bool transitionDone = false;
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bool transitionStartDone = false;
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bool transitionEndDone = false;
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void Start()
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void Start()
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{
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{
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@@ -29,10 +30,15 @@ public class HomeSceneInputField : MonoBehaviour, IPointerClickHandler
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if (!gameObject.GetComponent<TMP_InputField>().isFocused)
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if (!gameObject.GetComponent<TMP_InputField>().isFocused)
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{
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{
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isFocused = false;
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isFocused = false;
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if (transitionEndDone)
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{
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transitionEndDone = false;
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}
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}
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}
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if (isFocused)
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if (!transitionStartDone)
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{
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{
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marker.SetActive(true);
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marker.SetActive(true);
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focusText.SetActive(true);
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focusText.SetActive(true);
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@@ -49,5 +55,6 @@ public class HomeSceneInputField : MonoBehaviour, IPointerClickHandler
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public void OnPointerClick(PointerEventData eventData)
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public void OnPointerClick(PointerEventData eventData)
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{
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{
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isFocused = true;
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isFocused = true;
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transitionStartDone = false;
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}
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}
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}
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}
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