mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
synced 2025-10-28 20:32:14 +01:00
Weapon usw.
etc....
This commit is contained in:
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value:
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@@ -70,7 +70,7 @@ public class Player : NetworkBehaviour
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if (isAlive)
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{
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Debug.Log("yeet" + value);
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/*Debug.Log("yeet" + value);*/
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health -= value;
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if (health <= 0)
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{
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@@ -20,8 +20,7 @@ public class Ammunition : MonoBehaviour
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public bool subtractAmmunition(Weapon weapon)
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{
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if (weapon.CurrentAmmunition > 0) {
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weapon.CurrentAmmunition -= weapon.RoundsPerShot;
|
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Debug.Log(weapon.CurrentAmmunition + " - " + weapon.RoundsPerShot);
|
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weapon.CurrentAmmunition -= 1;
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return true;
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}
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return false;
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@@ -7,7 +7,6 @@ public class Shoot : NetworkBehaviour
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{
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[SerializeField] GameObject muzzle;
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[SerializeField] ShootAnimation shootAnim;
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[SerializeField] GameObject gunHoldPos;
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[SerializeField] GameObject weaponHolder;
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[SerializeField] GameObject GunRotation;
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@@ -18,9 +17,11 @@ public class Shoot : NetworkBehaviour
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private Camera mCamera;
|
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private Vector3 _pointDirection;
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private Quaternion _lookRotation;
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private Vector3 hitpos;
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private RaycastHit hit;
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private Ray ray;
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private void Start()
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{
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if (isLocalPlayer)
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{
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mCamera = Camera.main;
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@@ -31,14 +32,14 @@ public class Shoot : NetworkBehaviour
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private void Update()
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{
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Debug.Log("Test");
|
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if (isLocalPlayer)
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{
|
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|
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if (Input.GetButton("Fire"))
|
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if (Input.GetButtonDown("Fire"))
|
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{
|
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CmdFireBullet();
|
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}
|
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if (Input.GetButton("Reload"))
|
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if (Input.GetButtonDown("Reload"))
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{
|
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CmdReloadWeapon();
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}
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@@ -59,10 +60,7 @@ public class Shoot : NetworkBehaviour
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// This code will be executed on the Server.
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private void CmdFireBullet()
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{
|
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Debug.Log(mCamera.transform.forward);
|
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Vector3 hitpos;
|
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RaycastHit hit;
|
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Ray ray = new Ray(mCamera.transform.position, mCamera.transform.forward);
|
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ray = new Ray(mCamera.transform.position, mCamera.transform.forward);
|
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if(Physics.Raycast(ray, out crosshairHitPoint, 5000f)){
|
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|
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hitpos = crosshairHitPoint.point;
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@@ -75,14 +73,13 @@ public class Shoot : NetworkBehaviour
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_lookRotation = Quaternion.LookRotation(_pointDirection);
|
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GunRotation.transform.rotation = Quaternion.RotateTowards(GunRotation.transform.rotation, _lookRotation, 1f);
|
||||
|
||||
if (weapon.AllowAction) // shooting
|
||||
if (weapon.AllowAction)
|
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{
|
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shootAnimation();
|
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if (Physics.Raycast(muzzle.transform.position, muzzle.transform.forward, out hit) && weapon.CurrentAmmunition > 0)
|
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{
|
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shootAnimation();
|
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Debug.DrawLine(muzzle.transform.position, hit.point);
|
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|
||||
Debug.Log("Distance: " + hit.distance);
|
||||
Debug.Log(hit.transform.name);
|
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if (hit.transform.gameObject.GetComponent<Player>() != null)
|
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{
|
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Debug.Log("GETROFFEN------------------");
|
||||
@@ -100,7 +97,7 @@ public class Shoot : NetworkBehaviour
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[Client]
|
||||
void shootAnimation()
|
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{
|
||||
shootAnim.recoil(gunHoldPos, 0.1f);
|
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shootAnim.recoil(0.1f);
|
||||
}
|
||||
IEnumerator fireRate()
|
||||
{
|
||||
|
||||
@@ -68,7 +68,7 @@ public class ShootAnimation : MonoBehaviour
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}
|
||||
|
||||
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public void recoil(GameObject gun, float force)
|
||||
public void recoil(float force)
|
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{
|
||||
//Play the animation
|
||||
anim.Play("Shoot");
|
||||
|
||||
17
ProjectSettings/BurstAotSettings_StandaloneWindows.json
Normal file
17
ProjectSettings/BurstAotSettings_StandaloneWindows.json
Normal file
@@ -0,0 +1,17 @@
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{
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"EnableOptimisations": true,
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"EnableSafetyChecks": false,
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"EnableDebugInAllBuilds": false,
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"UsePlatformSDKLinker": false,
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"CpuMinTargetX32": 0,
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"CpuMaxTargetX32": 0,
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"CpuMinTargetX64": 0,
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"CpuMaxTargetX64": 0,
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"CpuTargetsX32": 6,
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"CpuTargetsX64": 72,
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"OptimizeFor": 0
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}
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}
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6
ProjectSettings/CommonBurstAotSettings.json
Normal file
6
ProjectSettings/CommonBurstAotSettings.json
Normal file
@@ -0,0 +1,6 @@
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{
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"MonoBehaviour": {
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"Version": 4,
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"DisabledWarnings": ""
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}
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}
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serializedVersion: 2
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m_Scenes:
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- enabled: 1
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- enabled: 0
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path: Assets/Scenes/TestOfflineScene.unity
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guid: 20dba395f2cd9824288c340124ce9d6f
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- enabled: 1
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@@ -19,12 +19,36 @@ MonoBehaviour:
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width: 1536
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height: 780.8
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m_ShowMode: 4
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m_Title: Inspector
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m_RootView: {fileID: 2}
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m_MinSize: {x: 875, y: 300}
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m_Title: Hierarchy
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m_RootView: {fileID: 3}
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m_MinSize: {x: 875, y: 350}
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m_MaxSize: {x: 10000, y: 10000}
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m_Maximized: 1
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--- !u!114 &2
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
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m_Name:
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m_EditorClassIdentifier:
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m_Children:
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- {fileID: 6}
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m_Position:
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height: 730.8
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m_MinSize: {x: 400, y: 200}
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m_MaxSize: {x: 32384, y: 16192}
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vertical: 1
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controlID: 76
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--- !u!114 &3
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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@@ -37,22 +61,22 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_Children:
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- {fileID: 3}
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- {fileID: 5}
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- {fileID: 4}
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- {fileID: 2}
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- {fileID: 5}
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m_Position:
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serializedVersion: 2
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x: 0
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y: 0
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width: 1536
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height: 781
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height: 780.8
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m_MinSize: {x: 875, y: 300}
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m_MaxSize: {x: 10000, y: 10000}
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m_UseTopView: 1
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m_TopViewHeight: 30
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m_UseBottomView: 1
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m_BottomViewHeight: 20
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--- !u!114 &3
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--- !u!114 &4
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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@@ -74,7 +98,7 @@ MonoBehaviour:
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m_MinSize: {x: 0, y: 0}
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m_MaxSize: {x: 0, y: 0}
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m_LastLoadedLayoutName:
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--- !u!114 &4
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--- !u!114 &5
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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m_Position:
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x: 0
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y: 761
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y: 760.8
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width: 1536
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height: 20
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m_MinSize: {x: 0, y: 0}
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m_MaxSize: {x: 0, y: 0}
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--- !u!114 &5
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 1
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m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
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m_Name:
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m_EditorClassIdentifier:
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m_Children:
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- {fileID: 6}
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- {fileID: 12}
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m_Position:
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serializedVersion: 2
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x: 0
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y: 30
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width: 1536
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height: 731
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m_MinSize: {x: 400, y: 200}
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m_MaxSize: {x: 32384, y: 16192}
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vertical: 0
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controlID: 24963
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--- !u!114 &6
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@@ -134,17 +133,17 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_Children:
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- {fileID: 7}
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- {fileID: 11}
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- {fileID: 13}
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m_Position:
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serializedVersion: 2
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x: 0
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y: 0
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width: 1171.2
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height: 731
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m_MinSize: {x: 300, y: 200}
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m_MaxSize: {x: 24288, y: 16192}
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vertical: 1
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controlID: 24964
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width: 1536
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height: 730.8
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m_MaxSize: {x: 32384, y: 16192}
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vertical: 0
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controlID: 77
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--- !u!114 &7
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@@ -159,19 +158,44 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_Children:
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- {fileID: 9}
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- {fileID: 10}
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- {fileID: 12}
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m_Position:
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width: 1169.6
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height: 730.8
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m_MinSize: {x: 300, y: 200}
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m_MaxSize: {x: 24288, y: 16192}
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vertical: 1
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controlID: 78
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--- !u!114 &8
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 1
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m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
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m_Name:
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m_EditorClassIdentifier:
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m_Children:
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- {fileID: 9}
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- {fileID: 10}
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- {fileID: 11}
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m_Position:
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x: 0
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y: 0
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m_MinSize: {x: 300, y: 100}
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m_MaxSize: {x: 24288, y: 8096}
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--- !u!114 &8
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controlID: 79
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--- !u!114 &9
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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width: 289.6
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height: 470.4
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m_MaxSize: {x: 4001, y: 4021}
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m_ActualView: {fileID: 15}
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m_Panes:
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- {fileID: 14}
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- {fileID: 15}
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m_Selected: 0
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m_LastSelected: 0
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--- !u!114 &9
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--- !u!114 &10
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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@@ -212,19 +236,19 @@ MonoBehaviour:
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m_Children: []
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m_Position:
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serializedVersion: 2
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x: 297.6
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x: 289.6
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y: 0
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width: 415.99997
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height: 471.2
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m_MinSize: {x: 200, y: 200}
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m_MaxSize: {x: 4000, y: 4000}
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width: 226.4
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height: 470.4
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m_MinSize: {x: 202, y: 221}
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m_MaxSize: {x: 4002, y: 4021}
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m_ActualView: {fileID: 16}
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m_Panes:
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- {fileID: 15}
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- {fileID: 16}
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m_Selected: 1
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m_LastSelected: 1
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--- !u!114 &10
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- {fileID: 17}
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m_Selected: 0
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m_LastSelected: 0
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--- !u!114 &11
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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m_MaxSize: {x: 4000, y: 4000}
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m_MinSize: {x: 202, y: 221}
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m_MaxSize: {x: 4002, y: 4021}
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m_ActualView: {fileID: 14}
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m_Panes:
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- {fileID: 13}
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- {fileID: 14}
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m_Selected: 0
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m_LastSelected: 0
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--- !u!114 &11
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--- !u!114 &12
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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@@ -260,24 +284,24 @@ MonoBehaviour:
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m_EditorHideFlags: 1
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m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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m_Name: ProjectBrowser
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m_Name: ConsoleWindow
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m_EditorClassIdentifier:
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m_Panes:
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m_LastSelected: 1
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--- !u!114 &12
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- {fileID: 19}
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m_Selected: 1
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m_LastSelected: 0
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--- !u!114 &13
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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@@ -292,18 +316,18 @@ MonoBehaviour:
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x: 1169.6
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m_MaxSize: {x: 4000, y: 4000}
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m_MaxSize: {x: 4001, y: 4021}
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m_Panes:
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- {fileID: 20}
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m_LastSelected: 0
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--- !u!114 &13
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--- !u!114 &14
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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@@ -323,10 +347,10 @@ MonoBehaviour:
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@@ -337,7 +361,7 @@ MonoBehaviour:
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m_TextureHideFlags: 61
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m_RenderIMGUI: 1
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@@ -352,10 +376,10 @@ MonoBehaviour:
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m_VBaseRangeMax: 171.68001
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m_HBaseRangeMax: 260.63998
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m_VBaseRangeMax: 171.36
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m_HAllowExceedBaseRangeMin: 1
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@@ -373,29 +397,29 @@ MonoBehaviour:
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--- !u!114 &14
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--- !u!114 &15
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@@ -1031,11 +1055,11 @@ MonoBehaviour:
|
||||
m_ObjectsLockedBeforeSerialization: []
|
||||
m_InstanceIDsLockedBeforeSerialization:
|
||||
m_PreviewResizer:
|
||||
m_CachedPref: 160
|
||||
m_CachedPref: 151
|
||||
m_ControlHash: -371814159
|
||||
m_PrefName: Preview_InspectorPreview
|
||||
m_LastInspectedObjectInstanceID: -1
|
||||
m_LastVerticalScrollValue: 987.6001
|
||||
m_LastVerticalScrollValue: 0
|
||||
m_GlobalObjectId:
|
||||
m_InspectorMode: 0
|
||||
m_LockTracker:
|
||||
|
||||
Reference in New Issue
Block a user