mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
synced 2025-10-29 12:52:07 +01:00
Weapon usw.
etc....
This commit is contained in:
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m_Modifications:
|
m_Modifications:
|
||||||
|
- target: {fileID: 3094132477016057847, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3}
|
||||||
|
propertyPath: offlineScene
|
||||||
|
value: Assets/Scenes/TestScene.unity
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3094132477016057847, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3}
|
- target: {fileID: 3094132477016057847, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3}
|
||||||
propertyPath: playerPrefab
|
propertyPath: playerPrefab
|
||||||
value:
|
value:
|
||||||
|
|||||||
@@ -70,7 +70,7 @@ public class Player : NetworkBehaviour
|
|||||||
|
|
||||||
if (isAlive)
|
if (isAlive)
|
||||||
{
|
{
|
||||||
Debug.Log("yeet" + value);
|
/*Debug.Log("yeet" + value);*/
|
||||||
health -= value;
|
health -= value;
|
||||||
if (health <= 0)
|
if (health <= 0)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -20,8 +20,7 @@ public class Ammunition : MonoBehaviour
|
|||||||
public bool subtractAmmunition(Weapon weapon)
|
public bool subtractAmmunition(Weapon weapon)
|
||||||
{
|
{
|
||||||
if (weapon.CurrentAmmunition > 0) {
|
if (weapon.CurrentAmmunition > 0) {
|
||||||
weapon.CurrentAmmunition -= weapon.RoundsPerShot;
|
weapon.CurrentAmmunition -= 1;
|
||||||
Debug.Log(weapon.CurrentAmmunition + " - " + weapon.RoundsPerShot);
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -7,7 +7,6 @@ public class Shoot : NetworkBehaviour
|
|||||||
{
|
{
|
||||||
[SerializeField] GameObject muzzle;
|
[SerializeField] GameObject muzzle;
|
||||||
[SerializeField] ShootAnimation shootAnim;
|
[SerializeField] ShootAnimation shootAnim;
|
||||||
[SerializeField] GameObject gunHoldPos;
|
|
||||||
[SerializeField] GameObject weaponHolder;
|
[SerializeField] GameObject weaponHolder;
|
||||||
[SerializeField] GameObject GunRotation;
|
[SerializeField] GameObject GunRotation;
|
||||||
|
|
||||||
@@ -18,9 +17,11 @@ public class Shoot : NetworkBehaviour
|
|||||||
private Camera mCamera;
|
private Camera mCamera;
|
||||||
private Vector3 _pointDirection;
|
private Vector3 _pointDirection;
|
||||||
private Quaternion _lookRotation;
|
private Quaternion _lookRotation;
|
||||||
|
private Vector3 hitpos;
|
||||||
|
private RaycastHit hit;
|
||||||
|
private Ray ray;
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
if (isLocalPlayer)
|
if (isLocalPlayer)
|
||||||
{
|
{
|
||||||
mCamera = Camera.main;
|
mCamera = Camera.main;
|
||||||
@@ -31,14 +32,14 @@ public class Shoot : NetworkBehaviour
|
|||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
|
Debug.Log("Test");
|
||||||
if (isLocalPlayer)
|
if (isLocalPlayer)
|
||||||
{
|
{
|
||||||
|
if (Input.GetButtonDown("Fire"))
|
||||||
if (Input.GetButton("Fire"))
|
|
||||||
{
|
{
|
||||||
CmdFireBullet();
|
CmdFireBullet();
|
||||||
}
|
}
|
||||||
if (Input.GetButton("Reload"))
|
if (Input.GetButtonDown("Reload"))
|
||||||
{
|
{
|
||||||
CmdReloadWeapon();
|
CmdReloadWeapon();
|
||||||
}
|
}
|
||||||
@@ -59,10 +60,7 @@ public class Shoot : NetworkBehaviour
|
|||||||
// This code will be executed on the Server.
|
// This code will be executed on the Server.
|
||||||
private void CmdFireBullet()
|
private void CmdFireBullet()
|
||||||
{
|
{
|
||||||
Debug.Log(mCamera.transform.forward);
|
ray = new Ray(mCamera.transform.position, mCamera.transform.forward);
|
||||||
Vector3 hitpos;
|
|
||||||
RaycastHit hit;
|
|
||||||
Ray ray = new Ray(mCamera.transform.position, mCamera.transform.forward);
|
|
||||||
if(Physics.Raycast(ray, out crosshairHitPoint, 5000f)){
|
if(Physics.Raycast(ray, out crosshairHitPoint, 5000f)){
|
||||||
|
|
||||||
hitpos = crosshairHitPoint.point;
|
hitpos = crosshairHitPoint.point;
|
||||||
@@ -75,14 +73,13 @@ public class Shoot : NetworkBehaviour
|
|||||||
_lookRotation = Quaternion.LookRotation(_pointDirection);
|
_lookRotation = Quaternion.LookRotation(_pointDirection);
|
||||||
GunRotation.transform.rotation = Quaternion.RotateTowards(GunRotation.transform.rotation, _lookRotation, 1f);
|
GunRotation.transform.rotation = Quaternion.RotateTowards(GunRotation.transform.rotation, _lookRotation, 1f);
|
||||||
|
|
||||||
if (weapon.AllowAction) // shooting
|
if (weapon.AllowAction)
|
||||||
{
|
{
|
||||||
shootAnimation();
|
|
||||||
if (Physics.Raycast(muzzle.transform.position, muzzle.transform.forward, out hit) && weapon.CurrentAmmunition > 0)
|
if (Physics.Raycast(muzzle.transform.position, muzzle.transform.forward, out hit) && weapon.CurrentAmmunition > 0)
|
||||||
{
|
{
|
||||||
|
shootAnimation();
|
||||||
Debug.DrawLine(muzzle.transform.position, hit.point);
|
Debug.DrawLine(muzzle.transform.position, hit.point);
|
||||||
|
Debug.Log(hit.transform.name);
|
||||||
Debug.Log("Distance: " + hit.distance);
|
|
||||||
if (hit.transform.gameObject.GetComponent<Player>() != null)
|
if (hit.transform.gameObject.GetComponent<Player>() != null)
|
||||||
{
|
{
|
||||||
Debug.Log("GETROFFEN------------------");
|
Debug.Log("GETROFFEN------------------");
|
||||||
@@ -100,7 +97,7 @@ public class Shoot : NetworkBehaviour
|
|||||||
[Client]
|
[Client]
|
||||||
void shootAnimation()
|
void shootAnimation()
|
||||||
{
|
{
|
||||||
shootAnim.recoil(gunHoldPos, 0.1f);
|
shootAnim.recoil(0.1f);
|
||||||
}
|
}
|
||||||
IEnumerator fireRate()
|
IEnumerator fireRate()
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -68,7 +68,7 @@ public class ShootAnimation : MonoBehaviour
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public void recoil(GameObject gun, float force)
|
public void recoil(float force)
|
||||||
{
|
{
|
||||||
//Play the animation
|
//Play the animation
|
||||||
anim.Play("Shoot");
|
anim.Play("Shoot");
|
||||||
|
|||||||
17
ProjectSettings/BurstAotSettings_StandaloneWindows.json
Normal file
17
ProjectSettings/BurstAotSettings_StandaloneWindows.json
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"MonoBehaviour": {
|
||||||
|
"Version": 4,
|
||||||
|
"EnableBurstCompilation": true,
|
||||||
|
"EnableOptimisations": true,
|
||||||
|
"EnableSafetyChecks": false,
|
||||||
|
"EnableDebugInAllBuilds": false,
|
||||||
|
"UsePlatformSDKLinker": false,
|
||||||
|
"CpuMinTargetX32": 0,
|
||||||
|
"CpuMaxTargetX32": 0,
|
||||||
|
"CpuMinTargetX64": 0,
|
||||||
|
"CpuMaxTargetX64": 0,
|
||||||
|
"CpuTargetsX32": 6,
|
||||||
|
"CpuTargetsX64": 72,
|
||||||
|
"OptimizeFor": 0
|
||||||
|
}
|
||||||
|
}
|
||||||
6
ProjectSettings/CommonBurstAotSettings.json
Normal file
6
ProjectSettings/CommonBurstAotSettings.json
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"MonoBehaviour": {
|
||||||
|
"Version": 4,
|
||||||
|
"DisabledWarnings": ""
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -5,7 +5,7 @@ EditorBuildSettings:
|
|||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Scenes:
|
m_Scenes:
|
||||||
- enabled: 1
|
- enabled: 0
|
||||||
path: Assets/Scenes/TestOfflineScene.unity
|
path: Assets/Scenes/TestOfflineScene.unity
|
||||||
guid: 20dba395f2cd9824288c340124ce9d6f
|
guid: 20dba395f2cd9824288c340124ce9d6f
|
||||||
- enabled: 1
|
- enabled: 1
|
||||||
|
|||||||
@@ -19,12 +19,36 @@ MonoBehaviour:
|
|||||||
width: 1536
|
width: 1536
|
||||||
height: 780.8
|
height: 780.8
|
||||||
m_ShowMode: 4
|
m_ShowMode: 4
|
||||||
m_Title: Inspector
|
m_Title: Hierarchy
|
||||||
m_RootView: {fileID: 2}
|
m_RootView: {fileID: 3}
|
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m_MinSize: {x: 875, y: 300}
|
m_MinSize: {x: 875, y: 350}
|
||||||
m_MaxSize: {x: 10000, y: 10000}
|
m_MaxSize: {x: 10000, y: 10000}
|
||||||
m_Maximized: 1
|
m_Maximized: 1
|
||||||
--- !u!114 &2
|
--- !u!114 &2
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 52
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 6}
|
||||||
|
m_Position:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 30
|
||||||
|
width: 1536
|
||||||
|
height: 730.8
|
||||||
|
m_MinSize: {x: 400, y: 200}
|
||||||
|
m_MaxSize: {x: 32384, y: 16192}
|
||||||
|
vertical: 1
|
||||||
|
controlID: 76
|
||||||
|
--- !u!114 &3
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@@ -37,22 +61,22 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 3}
|
|
||||||
- {fileID: 5}
|
|
||||||
- {fileID: 4}
|
- {fileID: 4}
|
||||||
|
- {fileID: 2}
|
||||||
|
- {fileID: 5}
|
||||||
m_Position:
|
m_Position:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 0
|
y: 0
|
||||||
width: 1536
|
width: 1536
|
||||||
height: 781
|
height: 780.8
|
||||||
m_MinSize: {x: 875, y: 300}
|
m_MinSize: {x: 875, y: 300}
|
||||||
m_MaxSize: {x: 10000, y: 10000}
|
m_MaxSize: {x: 10000, y: 10000}
|
||||||
m_UseTopView: 1
|
m_UseTopView: 1
|
||||||
m_TopViewHeight: 30
|
m_TopViewHeight: 30
|
||||||
m_UseBottomView: 1
|
m_UseBottomView: 1
|
||||||
m_BottomViewHeight: 20
|
m_BottomViewHeight: 20
|
||||||
--- !u!114 &3
|
--- !u!114 &4
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@@ -74,7 +98,7 @@ MonoBehaviour:
|
|||||||
m_MinSize: {x: 0, y: 0}
|
m_MinSize: {x: 0, y: 0}
|
||||||
m_MaxSize: {x: 0, y: 0}
|
m_MaxSize: {x: 0, y: 0}
|
||||||
m_LastLoadedLayoutName:
|
m_LastLoadedLayoutName:
|
||||||
--- !u!114 &4
|
--- !u!114 &5
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
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@@ -90,36 +114,11 @@ MonoBehaviour:
|
|||||||
m_Position:
|
m_Position:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
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x: 0
|
x: 0
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y: 761
|
y: 760.8
|
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width: 1536
|
width: 1536
|
||||||
height: 20
|
height: 20
|
||||||
m_MinSize: {x: 0, y: 0}
|
m_MinSize: {x: 0, y: 0}
|
||||||
m_MaxSize: {x: 0, y: 0}
|
m_MaxSize: {x: 0, y: 0}
|
||||||
--- !u!114 &5
|
|
||||||
MonoBehaviour:
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|
||||||
m_ObjectHideFlags: 52
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
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m_PrefabAsset: {fileID: 0}
|
|
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m_GameObject: {fileID: 0}
|
|
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m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 1
|
|
||||||
m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
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|
||||||
m_Children:
|
|
||||||
- {fileID: 6}
|
|
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- {fileID: 12}
|
|
||||||
m_Position:
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|
||||||
serializedVersion: 2
|
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x: 0
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y: 30
|
|
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width: 1536
|
|
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height: 731
|
|
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m_MinSize: {x: 400, y: 200}
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|
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m_MaxSize: {x: 32384, y: 16192}
|
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vertical: 0
|
|
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controlID: 24963
|
|
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--- !u!114 &6
|
--- !u!114 &6
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
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||||||
@@ -134,17 +133,17 @@ MonoBehaviour:
|
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
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m_Children:
|
m_Children:
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- {fileID: 7}
|
- {fileID: 7}
|
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- {fileID: 11}
|
- {fileID: 13}
|
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m_Position:
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m_Position:
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serializedVersion: 2
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serializedVersion: 2
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x: 0
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x: 0
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y: 0
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y: 0
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width: 1171.2
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width: 1536
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height: 731
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height: 730.8
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m_MinSize: {x: 300, y: 200}
|
m_MinSize: {x: 400, y: 200}
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m_MaxSize: {x: 24288, y: 16192}
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m_MaxSize: {x: 32384, y: 16192}
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vertical: 1
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vertical: 0
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controlID: 24964
|
controlID: 77
|
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--- !u!114 &7
|
--- !u!114 &7
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
@@ -159,19 +158,44 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
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m_Children:
|
m_Children:
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- {fileID: 8}
|
- {fileID: 8}
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- {fileID: 9}
|
- {fileID: 12}
|
||||||
- {fileID: 10}
|
|
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m_Position:
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m_Position:
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serializedVersion: 2
|
serializedVersion: 2
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x: 0
|
x: 0
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y: 0
|
y: 0
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width: 1171.2
|
width: 1169.6
|
||||||
height: 471.2
|
height: 730.8
|
||||||
|
m_MinSize: {x: 300, y: 200}
|
||||||
|
m_MaxSize: {x: 24288, y: 16192}
|
||||||
|
vertical: 1
|
||||||
|
controlID: 78
|
||||||
|
--- !u!114 &8
|
||||||
|
MonoBehaviour:
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||||||
|
m_ObjectHideFlags: 52
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
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|
m_PrefabInstance: {fileID: 0}
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|
m_PrefabAsset: {fileID: 0}
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|
m_GameObject: {fileID: 0}
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|
m_Enabled: 1
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|
m_EditorHideFlags: 1
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|
m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
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|
m_Name:
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|
m_EditorClassIdentifier:
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|
m_Children:
|
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|
- {fileID: 9}
|
||||||
|
- {fileID: 10}
|
||||||
|
- {fileID: 11}
|
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|
m_Position:
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|
serializedVersion: 2
|
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|
x: 0
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|
y: 0
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|
width: 1169.6
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|
height: 470.4
|
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m_MinSize: {x: 300, y: 100}
|
m_MinSize: {x: 300, y: 100}
|
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m_MaxSize: {x: 24288, y: 8096}
|
m_MaxSize: {x: 24288, y: 8096}
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vertical: 0
|
vertical: 0
|
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controlID: 24965
|
controlID: 79
|
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--- !u!114 &8
|
--- !u!114 &9
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
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m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
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@@ -188,16 +212,16 @@ MonoBehaviour:
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serializedVersion: 2
|
serializedVersion: 2
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y: 0
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width: 297.6
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width: 289.6
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height: 471.2
|
height: 470.4
|
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m_MinSize: {x: 201, y: 221}
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m_MinSize: {x: 201, y: 221}
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m_MaxSize: {x: 4001, y: 4021}
|
m_MaxSize: {x: 4001, y: 4021}
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m_ActualView: {fileID: 14}
|
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m_OverlayCanvas:
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m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
m_SaveData: []
|
m_SaveData: []
|
||||||
--- !u!114 &19
|
--- !u!114 &20
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@@ -1020,10 +1044,10 @@ MonoBehaviour:
|
|||||||
m_Tooltip:
|
m_Tooltip:
|
||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 1171.2001
|
x: 1169.6
|
||||||
y: 73.6
|
y: 73.6
|
||||||
width: 363.80005
|
width: 365.40002
|
||||||
height: 710
|
height: 709.8
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
@@ -1031,11 +1055,11 @@ MonoBehaviour:
|
|||||||
m_ObjectsLockedBeforeSerialization: []
|
m_ObjectsLockedBeforeSerialization: []
|
||||||
m_InstanceIDsLockedBeforeSerialization:
|
m_InstanceIDsLockedBeforeSerialization:
|
||||||
m_PreviewResizer:
|
m_PreviewResizer:
|
||||||
m_CachedPref: 160
|
m_CachedPref: 151
|
||||||
m_ControlHash: -371814159
|
m_ControlHash: -371814159
|
||||||
m_PrefName: Preview_InspectorPreview
|
m_PrefName: Preview_InspectorPreview
|
||||||
m_LastInspectedObjectInstanceID: -1
|
m_LastInspectedObjectInstanceID: -1
|
||||||
m_LastVerticalScrollValue: 987.6001
|
m_LastVerticalScrollValue: 0
|
||||||
m_GlobalObjectId:
|
m_GlobalObjectId:
|
||||||
m_InspectorMode: 0
|
m_InspectorMode: 0
|
||||||
m_LockTracker:
|
m_LockTracker:
|
||||||
|
|||||||
Reference in New Issue
Block a user