mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
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Merge branch 'player-controller'
This commit is contained in:
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122
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122
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@@ -9,7 +9,14 @@ public class PlayerController : MonoBehaviour
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{
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[SerializeField] private Transform playerCamera = null;
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[SerializeField] private Transform playerNeck = null;
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@@ -25,8 +32,9 @@ public class PlayerController : MonoBehaviour
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@@ -62,13 +70,32 @@ public class PlayerController : MonoBehaviour
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|
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/*
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playerCamera.position += playerNeck.up * neckLength;*/
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//playerCamera.RotateAround(playerNeck.position, Vector3.right, cameraPitch* Mathf.Deg2Rad - playerCamera.transform.rotation.x);
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transform.Rotate(Vector3.up * currentMouseDelta.x * mouseSensitivity); //Rotate the hole player if looked sideways (Rotates the player left and right)
|
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}
|
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private void UpdateMovement()
|
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{
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|
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Reference in New Issue
Block a user