Update PlayerMaster.cs

This commit is contained in:
DerTyp187
2021-10-21 08:42:05 +02:00
parent 5b3b780234
commit 9de8a58fe5

View File

@@ -13,7 +13,7 @@ public class PlayerMaster : MonoBehaviour
private void Update()
{
//JUST FOR DEBUG
Players[0].AddKills(1);
//Players[0].AddKills(1);
}
@@ -30,7 +30,7 @@ public class PlayerMaster : MonoBehaviour
public void TestDamage()
{
Players[0].RemoveHealth(10);
//Players[0].RemoveHealth(10);
}
//Join
public void OnPlayerJoin(GameObject player) //When a Player joins