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Weapon Switching/pickup/throw
[+] added + added pickup weapons + added throw weapons + added weapon switching + scrolling searches for next active weapon [n] needs to be added n weapon in correct position after pickup n after weapon throw -> next active weapon needs to be equipt n throw/pickup/switch weapon animation
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@@ -169,7 +169,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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@@ -212,7 +212,7 @@ PrefabInstance:
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propertyPath: m_LocalRotation.w
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