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13
Assets/Scripts/GameManager/GameMaster.cs
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13
Assets/Scripts/GameManager/GameMaster.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameMaster : MonoBehaviour
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{
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[Header("GameMaster")]
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[SerializeField] private int[] scores;
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private void Start()
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{
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}
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}
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11
Assets/Scripts/GameManager/GameMaster.cs.meta
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11
Assets/Scripts/GameManager/GameMaster.cs.meta
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fileFormatVersion: 2
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guid: 26ee7b094ee25bf49aaf5ffba35f8cf6
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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