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13
Assets/Scripts/GameManager/GameMaster.cs
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13
Assets/Scripts/GameManager/GameMaster.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameMaster : MonoBehaviour
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{
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[Header("GameMaster")]
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[SerializeField] private int[] scores;
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private void Start()
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{
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}
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}
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