mirror of
				https://github.com/DerTyp7/defrain-shooter-unity.git
				synced 2025-10-29 20:52:10 +01:00 
			
		
		
		
	Added buggy PlayerController
This commit is contained in:
		| @@ -161,6 +161,122 @@ MeshCollider: | |||||||
|   m_Convex: 0 |   m_Convex: 0 | ||||||
|   m_CookingOptions: 30 |   m_CookingOptions: 30 | ||||||
|   m_Mesh: {fileID: 2212009239438826721, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} |   m_Mesh: {fileID: 2212009239438826721, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} | ||||||
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|  |   serializedVersion: 6 | ||||||
|  |   m_Component: | ||||||
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|  |   - component: {fileID: 145653192} | ||||||
|  |   - component: {fileID: 145653191} | ||||||
|  |   - component: {fileID: 145653190} | ||||||
|  |   - component: {fileID: 145653189} | ||||||
|  |   m_Layer: 5 | ||||||
|  |   m_Name: DebugCanvas | ||||||
|  |   m_TagString: Untagged | ||||||
|  |   m_Icon: {fileID: 0} | ||||||
|  |   m_NavMeshLayer: 0 | ||||||
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|  |   m_EditorClassIdentifier:  | ||||||
|  |   DebugTextGrounded: {fileID: 857589336} | ||||||
|  |   Player: {fileID: 340159597} | ||||||
|  | --- !u!114 &145653190 | ||||||
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|  |   m_ObjectHideFlags: 0 | ||||||
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|  |   m_ReferencePixelsPerUnit: 100 | ||||||
|  |   m_ScaleFactor: 1 | ||||||
|  |   m_ReferenceResolution: {x: 800, y: 600} | ||||||
|  |   m_ScreenMatchMode: 0 | ||||||
|  |   m_MatchWidthOrHeight: 0 | ||||||
|  |   m_PhysicalUnit: 3 | ||||||
|  |   m_FallbackScreenDPI: 96 | ||||||
|  |   m_DefaultSpriteDPI: 96 | ||||||
|  |   m_DynamicPixelsPerUnit: 1 | ||||||
|  |   m_PresetInfoIsWorld: 0 | ||||||
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|  |   m_RenderMode: 0 | ||||||
|  |   m_Camera: {fileID: 0} | ||||||
|  |   m_PlaneDistance: 100 | ||||||
|  |   m_PixelPerfect: 0 | ||||||
|  |   m_ReceivesEvents: 1 | ||||||
|  |   m_OverrideSorting: 0 | ||||||
|  |   m_OverridePixelPerfect: 0 | ||||||
|  |   m_SortingBucketNormalizedSize: 0 | ||||||
|  |   m_AdditionalShaderChannelsFlag: 25 | ||||||
|  |   m_SortingLayerID: 0 | ||||||
|  |   m_SortingOrder: 0 | ||||||
|  |   m_TargetDisplay: 0 | ||||||
|  | --- !u!224 &145653193 | ||||||
|  | RectTransform: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
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|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_GameObject: {fileID: 145653188} | ||||||
|  |   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | ||||||
|  |   m_LocalPosition: {x: 0, y: 0, z: 0} | ||||||
|  |   m_LocalScale: {x: 0, y: 0, z: 0} | ||||||
|  |   m_Children: | ||||||
|  |   - {fileID: 1960893054} | ||||||
|  |   - {fileID: 857589337} | ||||||
|  |   m_Father: {fileID: 0} | ||||||
|  |   m_RootOrder: 3 | ||||||
|  |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
|  |   m_AnchorMin: {x: 0, y: 0} | ||||||
|  |   m_AnchorMax: {x: 0, y: 0} | ||||||
|  |   m_AnchoredPosition: {x: 0, y: 0} | ||||||
|  |   m_SizeDelta: {x: 0, y: 0} | ||||||
|  |   m_Pivot: {x: 0, y: 0} | ||||||
| --- !u!1 &218611759 stripped | --- !u!1 &218611759 stripped | ||||||
| GameObject: | GameObject: | ||||||
|   m_CorrespondingSourceObject: {fileID: -2045257923548263128, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} |   m_CorrespondingSourceObject: {fileID: -2045257923548263128, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} | ||||||
| @@ -231,11 +347,18 @@ MonoBehaviour: | |||||||
|   m_EditorClassIdentifier:  |   m_EditorClassIdentifier:  | ||||||
|   playerCamera: {fileID: 963194228} |   playerCamera: {fileID: 963194228} | ||||||
|   mouseSensitivity: 4 |   mouseSensitivity: 4 | ||||||
|   mouseSmoothTime: 0.001 |   mouseSmoothTime: 0 | ||||||
|   lockCursor: 1 |   lockCursor: 1 | ||||||
|   walkSpeed: 6 |   walkSpeed: 6 | ||||||
|   moveSmoothTime: 0.05 |   moveSmoothTime: 0.05 | ||||||
|   gravity: -13 |   gravity: -13 | ||||||
|  |   jumpHeight: 2.5 | ||||||
|  |   groundCheck: {fileID: 1473696487} | ||||||
|  |   groundDistance: 0.2 | ||||||
|  |   groundMask: | ||||||
|  |     serializedVersion: 2 | ||||||
|  |     m_Bits: 64 | ||||||
|  |   isGrounded: 0 | ||||||
| --- !u!143 &340159599 | --- !u!143 &340159599 | ||||||
| CharacterController: | CharacterController: | ||||||
|   m_ObjectHideFlags: 0 |   m_ObjectHideFlags: 0 | ||||||
| @@ -262,10 +385,11 @@ Transform: | |||||||
|   m_PrefabAsset: {fileID: 0} |   m_PrefabAsset: {fileID: 0} | ||||||
|   m_GameObject: {fileID: 340159597} |   m_GameObject: {fileID: 340159597} | ||||||
|   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | ||||||
|   m_LocalPosition: {x: 0, y: 0.05, z: 0} |   m_LocalPosition: {x: 0, y: 1.114, z: 0} | ||||||
|   m_LocalScale: {x: 1, y: 1, z: 1} |   m_LocalScale: {x: 1, y: 1, z: 1} | ||||||
|   m_Children: |   m_Children: | ||||||
|   - {fileID: 963194228} |   - {fileID: 963194228} | ||||||
|  |   - {fileID: 1473696487} | ||||||
|   m_Father: {fileID: 0} |   m_Father: {fileID: 0} | ||||||
|   m_RootOrder: 2 |   m_RootOrder: 2 | ||||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
| @@ -489,6 +613,18 @@ PrefabInstance: | |||||||
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|  |       propertyPath: m_Layer | ||||||
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|       propertyPath: m_Materials.Array.data[0] |       propertyPath: m_Materials.Array.data[0] | ||||||
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| @@ -497,14 +633,30 @@ PrefabInstance: | |||||||
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| @@ -517,16 +669,182 @@ PrefabInstance: | |||||||
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										15
									
								
								Assets/Scripts/DebugCanvas.cs
									
									
									
									
									
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										15
									
								
								Assets/Scripts/DebugCanvas.cs
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,15 @@ | |||||||
|  | using System.Collections; | ||||||
|  | using System.Collections.Generic; | ||||||
|  | using UnityEngine; | ||||||
|  | using UnityEngine.UI; | ||||||
|  | using TMPro; | ||||||
|  | public class DebugCanvas : MonoBehaviour | ||||||
|  | { | ||||||
|  |     public TextMeshProUGUI DebugTextGrounded; | ||||||
|  |     public GameObject Player; | ||||||
|  |  | ||||||
|  |     private void Update() | ||||||
|  |     { | ||||||
|  |         DebugTextGrounded.text = "isGrounded: " + Player.GetComponent<PlayerController>().isGrounded.ToString(); | ||||||
|  |     } | ||||||
|  | } | ||||||
							
								
								
									
										11
									
								
								Assets/Scripts/DebugCanvas.cs.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								Assets/Scripts/DebugCanvas.cs.meta
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,11 @@ | |||||||
|  | fileFormatVersion: 2 | ||||||
|  | guid: 836e95000cf92fa4b9f08812101723e7 | ||||||
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|  |   serializedVersion: 2 | ||||||
|  |   defaultReferences: [] | ||||||
|  |   executionOrder: 0 | ||||||
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| @@ -17,11 +17,14 @@ public class PlayerController : MonoBehaviour | |||||||
|     [SerializeField] private float walkSpeed = 6.0f; |     [SerializeField] private float walkSpeed = 6.0f; | ||||||
|     [SerializeField][Range(0.0f, 0.5f)] private float moveSmoothTime = 0.05f; |     [SerializeField][Range(0.0f, 0.5f)] private float moveSmoothTime = 0.05f; | ||||||
|     [SerializeField] float gravity = -13.0f; |     [SerializeField] float gravity = -13.0f; | ||||||
|     [SerializeField] private float jumpForce; |     [SerializeField] private float jumpHeight; | ||||||
|     [SerializeField] private float jumpMultiplier; |  | ||||||
|  |  | ||||||
|  |     [Header("Ground Check")] | ||||||
|  |     [SerializeField] private Transform groundCheck; | ||||||
|  |     [SerializeField] private float groundDistance = 0.4f; | ||||||
|  |     [SerializeField] private LayerMask groundMask; | ||||||
|  |  | ||||||
|     private bool isJumping; |     public bool isGrounded; | ||||||
|  |  | ||||||
|     private float cameraPitch = 0f; |     private float cameraPitch = 0f; | ||||||
|     private float velocityY = 0.0f; |     private float velocityY = 0.0f; | ||||||
| @@ -46,8 +49,13 @@ public class PlayerController : MonoBehaviour | |||||||
|     private void Update() |     private void Update() | ||||||
|     { |     { | ||||||
|         UpdateMouseLook(); |         UpdateMouseLook(); | ||||||
|  |         Grounded(); | ||||||
|         UpdateMovement(); |         UpdateMovement(); | ||||||
|         JumpInput(); |     } | ||||||
|  |     private void Grounded() | ||||||
|  |     { | ||||||
|  |         //Check every frame if the player stands on the ground | ||||||
|  |         isGrounded = Physics.CheckSphere(groundCheck.position, groundDistance, groundMask); | ||||||
|     } |     } | ||||||
|     private void UpdateMouseLook() |     private void UpdateMouseLook() | ||||||
|     { |     { | ||||||
| @@ -64,30 +72,32 @@ public class PlayerController : MonoBehaviour | |||||||
|     } |     } | ||||||
|     private void UpdateMovement() |     private void UpdateMovement() | ||||||
|     { |     { | ||||||
|  |  | ||||||
|  |         //Jump | ||||||
|  |         if (Input.GetButtonDown("Jump") && isGrounded) | ||||||
|  |         { | ||||||
|  |             Debug.Log("Jump"); | ||||||
|  |             velocityY += Mathf.Sqrt(jumpHeight * -2f * gravity); | ||||||
|  |         } | ||||||
|  |  | ||||||
|  |         //Grounded | ||||||
|  |          | ||||||
|  |         if (isGrounded) | ||||||
|  |             velocityY = 0.0f; | ||||||
|  |          | ||||||
|  |          velocityY += gravity * Time.deltaTime; | ||||||
|  |  | ||||||
|  |  | ||||||
|         Vector2 targetDir = new Vector2(Input.GetAxisRaw("Horizontal"), Input.GetAxisRaw("Vertical")); //Get Inputs |         Vector2 targetDir = new Vector2(Input.GetAxisRaw("Horizontal"), Input.GetAxisRaw("Vertical")); //Get Inputs | ||||||
|         targetDir.Normalize(); //Damit schr<68>g laufen nicht schneller ist |         targetDir.Normalize(); //Damit schr<68>g laufen nicht schneller ist | ||||||
|  |  | ||||||
|         currentDir = Vector2.SmoothDamp(currentDir, targetDir, ref currentDirVelocity, moveSmoothTime); //Smooth movement change |         currentDir = Vector2.SmoothDamp(currentDir, targetDir, ref currentDirVelocity, moveSmoothTime); //Smooth movement change | ||||||
|  |  | ||||||
|         if (controller.isGrounded) |  | ||||||
|             velocityY = 0.0f; |  | ||||||
|  |  | ||||||
|         velocityY += gravity * Time.deltaTime; |         Vector3 velocity = (transform.forward * currentDir.y + transform.right * currentDir.x) * walkSpeed + (Vector3.up * velocityY); | ||||||
|  |  | ||||||
|         Vector3 velocity = (transform.forward * currentDir.y + transform.right * currentDir.x) * walkSpeed + Vector3.up * velocityY; |  | ||||||
|  |  | ||||||
|         controller.Move(velocity * Time.deltaTime); |         controller.Move(velocity * Time.deltaTime); | ||||||
|  |  | ||||||
|     } |     } | ||||||
|     private void JumpInput() |  | ||||||
|     { |  | ||||||
|         Debug.Log(controller.isGrounded); |  | ||||||
|         if (Input.GetButtonDown("Jump") && controller.isGrounded) |  | ||||||
|         { |  | ||||||
|             isJumping = true; |  | ||||||
|             controller.Move(Vector3.up * jumpForce * jumpMultiplier * Time.deltaTime); |  | ||||||
|         } |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|    |    | ||||||
| } | } | ||||||
|   | |||||||
							
								
								
									
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|  | Copyright (c) 2011, Vernon Adams (vern@newtypography.co.uk), | ||||||
|  | with Reserved Font Name Anton. | ||||||
|  | This Font Software is licensed under the SIL Open Font License, Version 1.1. | ||||||
|  | This license is copied below, and is also available with a FAQ at: | ||||||
|  | http://scripts.sil.org/OFL | ||||||
|  |  | ||||||
|  |  | ||||||
|  | ----------------------------------------------------------- | ||||||
|  | SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 | ||||||
|  | ----------------------------------------------------------- | ||||||
|  |  | ||||||
|  | PREAMBLE | ||||||
|  | The goals of the Open Font License (OFL) are to stimulate worldwide | ||||||
|  | development of collaborative font projects, to support the font creation | ||||||
|  | efforts of academic and linguistic communities, and to provide a free and | ||||||
|  | open framework in which fonts may be shared and improved in partnership | ||||||
|  | with others. | ||||||
|  |  | ||||||
|  | The OFL allows the licensed fonts to be used, studied, modified and | ||||||
|  | redistributed freely as long as they are not sold by themselves. The | ||||||
|  | fonts, including any derivative works, can be bundled, embedded,  | ||||||
|  | redistributed and/or sold with any software provided that any reserved | ||||||
|  | names are not used by derivative works. The fonts and derivatives, | ||||||
|  | however, cannot be released under any other type of license. The | ||||||
|  | requirement for fonts to remain under this license does not apply | ||||||
|  | to any document created using the fonts or their derivatives. | ||||||
|  |  | ||||||
|  | DEFINITIONS | ||||||
|  | "Font Software" refers to the set of files released by the Copyright | ||||||
|  | Holder(s) under this license and clearly marked as such. This may | ||||||
|  | include source files, build scripts and documentation. | ||||||
|  |  | ||||||
|  | "Reserved Font Name" refers to any names specified as such after the | ||||||
|  | copyright statement(s). | ||||||
|  |  | ||||||
|  | "Original Version" refers to the collection of Font Software components as | ||||||
|  | distributed by the Copyright Holder(s). | ||||||
|  |  | ||||||
|  | "Modified Version" refers to any derivative made by adding to, deleting, | ||||||
|  | or substituting -- in part or in whole -- any of the components of the | ||||||
|  | Original Version, by changing formats or by porting the Font Software to a | ||||||
|  | new environment. | ||||||
|  |  | ||||||
|  | "Author" refers to any designer, engineer, programmer, technical | ||||||
|  | writer or other person who contributed to the Font Software. | ||||||
|  |  | ||||||
|  | PERMISSION & CONDITIONS | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining | ||||||
|  | a copy of the Font Software, to use, study, copy, merge, embed, modify, | ||||||
|  | redistribute, and sell modified and unmodified copies of the Font | ||||||
|  | Software, subject to the following conditions: | ||||||
|  |  | ||||||
|  | 1) Neither the Font Software nor any of its individual components, | ||||||
|  | in Original or Modified Versions, may be sold by itself. | ||||||
|  |  | ||||||
|  | 2) Original or Modified Versions of the Font Software may be bundled, | ||||||
|  | redistributed and/or sold with any software, provided that each copy | ||||||
|  | contains the above copyright notice and this license. These can be | ||||||
|  | included either as stand-alone text files, human-readable headers or | ||||||
|  | in the appropriate machine-readable metadata fields within text or | ||||||
|  | binary files as long as those fields can be easily viewed by the user. | ||||||
|  |  | ||||||
|  | 3) No Modified Version of the Font Software may use the Reserved Font | ||||||
|  | Name(s) unless explicit written permission is granted by the corresponding | ||||||
|  | Copyright Holder. This restriction only applies to the primary font name as | ||||||
|  | presented to the users. | ||||||
|  |  | ||||||
|  | 4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font | ||||||
|  | Software shall not be used to promote, endorse or advertise any | ||||||
|  | Modified Version, except to acknowledge the contribution(s) of the | ||||||
|  | Copyright Holder(s) and the Author(s) or with their explicit written | ||||||
|  | permission. | ||||||
|  |  | ||||||
|  | 5) The Font Software, modified or unmodified, in part or in whole, | ||||||
|  | must be distributed entirely under this license, and must not be | ||||||
|  | distributed under any other license. The requirement for fonts to | ||||||
|  | remain under this license does not apply to any document created | ||||||
|  | using the Font Software. | ||||||
|  |  | ||||||
|  | TERMINATION | ||||||
|  | This license becomes null and void if any of the above conditions are | ||||||
|  | not met. | ||||||
|  |  | ||||||
|  | DISCLAIMER | ||||||
|  | THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||||||
|  | EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF | ||||||
|  | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT | ||||||
|  | OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE | ||||||
|  | COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | ||||||
|  | INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL | ||||||
|  | DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||||||
|  | FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM | ||||||
|  | OTHER DEALINGS IN THE FONT SOFTWARE. | ||||||
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| @@ -0,0 +1,93 @@ | |||||||
|  | Copyright (c) 2010 by vernon adams (vern@newtypography.co.uk), | ||||||
|  | with Reserved Font Name Bangers. | ||||||
|  | This Font Software is licensed under the SIL Open Font License, Version 1.1. | ||||||
|  | This license is copied below, and is also available with a FAQ at: | ||||||
|  | http://scripts.sil.org/OFL | ||||||
|  |  | ||||||
|  |  | ||||||
|  | ----------------------------------------------------------- | ||||||
|  | SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 | ||||||
|  | ----------------------------------------------------------- | ||||||
|  |  | ||||||
|  | PREAMBLE | ||||||
|  | The goals of the Open Font License (OFL) are to stimulate worldwide | ||||||
|  | development of collaborative font projects, to support the font creation | ||||||
|  | efforts of academic and linguistic communities, and to provide a free and | ||||||
|  | open framework in which fonts may be shared and improved in partnership | ||||||
|  | with others. | ||||||
|  |  | ||||||
|  | The OFL allows the licensed fonts to be used, studied, modified and | ||||||
|  | redistributed freely as long as they are not sold by themselves. The | ||||||
|  | fonts, including any derivative works, can be bundled, embedded,  | ||||||
|  | redistributed and/or sold with any software provided that any reserved | ||||||
|  | names are not used by derivative works. The fonts and derivatives, | ||||||
|  | however, cannot be released under any other type of license. The | ||||||
|  | requirement for fonts to remain under this license does not apply | ||||||
|  | to any document created using the fonts or their derivatives. | ||||||
|  |  | ||||||
|  | DEFINITIONS | ||||||
|  | "Font Software" refers to the set of files released by the Copyright | ||||||
|  | Holder(s) under this license and clearly marked as such. This may | ||||||
|  | include source files, build scripts and documentation. | ||||||
|  |  | ||||||
|  | "Reserved Font Name" refers to any names specified as such after the | ||||||
|  | copyright statement(s). | ||||||
|  |  | ||||||
|  | "Original Version" refers to the collection of Font Software components as | ||||||
|  | distributed by the Copyright Holder(s). | ||||||
|  |  | ||||||
|  | "Modified Version" refers to any derivative made by adding to, deleting, | ||||||
|  | or substituting -- in part or in whole -- any of the components of the | ||||||
|  | Original Version, by changing formats or by porting the Font Software to a | ||||||
|  | new environment. | ||||||
|  |  | ||||||
|  | "Author" refers to any designer, engineer, programmer, technical | ||||||
|  | writer or other person who contributed to the Font Software. | ||||||
|  |  | ||||||
|  | PERMISSION & CONDITIONS | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining | ||||||
|  | a copy of the Font Software, to use, study, copy, merge, embed, modify, | ||||||
|  | redistribute, and sell modified and unmodified copies of the Font | ||||||
|  | Software, subject to the following conditions: | ||||||
|  |  | ||||||
|  | 1) Neither the Font Software nor any of its individual components, | ||||||
|  | in Original or Modified Versions, may be sold by itself. | ||||||
|  |  | ||||||
|  | 2) Original or Modified Versions of the Font Software may be bundled, | ||||||
|  | redistributed and/or sold with any software, provided that each copy | ||||||
|  | contains the above copyright notice and this license. These can be | ||||||
|  | included either as stand-alone text files, human-readable headers or | ||||||
|  | in the appropriate machine-readable metadata fields within text or | ||||||
|  | binary files as long as those fields can be easily viewed by the user. | ||||||
|  |  | ||||||
|  | 3) No Modified Version of the Font Software may use the Reserved Font | ||||||
|  | Name(s) unless explicit written permission is granted by the corresponding | ||||||
|  | Copyright Holder. This restriction only applies to the primary font name as | ||||||
|  | presented to the users. | ||||||
|  |  | ||||||
|  | 4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font | ||||||
|  | Software shall not be used to promote, endorse or advertise any | ||||||
|  | Modified Version, except to acknowledge the contribution(s) of the | ||||||
|  | Copyright Holder(s) and the Author(s) or with their explicit written | ||||||
|  | permission. | ||||||
|  |  | ||||||
|  | 5) The Font Software, modified or unmodified, in part or in whole, | ||||||
|  | must be distributed entirely under this license, and must not be | ||||||
|  | distributed under any other license. The requirement for fonts to | ||||||
|  | remain under this license does not apply to any document created | ||||||
|  | using the Font Software. | ||||||
|  |  | ||||||
|  | TERMINATION | ||||||
|  | This license becomes null and void if any of the above conditions are | ||||||
|  | not met. | ||||||
|  |  | ||||||
|  | DISCLAIMER | ||||||
|  | THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||||||
|  | EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF | ||||||
|  | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT | ||||||
|  | OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE | ||||||
|  | COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | ||||||
|  | INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL | ||||||
|  | DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||||||
|  | FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM | ||||||
|  | OTHER DEALINGS IN THE FONT SOFTWARE. | ||||||
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| @@ -0,0 +1,92 @@ | |||||||
|  | Copyright (c) 2011-2012, Vernon Adams (vern@newtypography.co.uk), with Reserved Font Names 'Oswald' | ||||||
|  | This Font Software is licensed under the SIL Open Font License, Version 1.1. | ||||||
|  | This license is copied below, and is also available with a FAQ at: | ||||||
|  | http://scripts.sil.org/OFL | ||||||
|  |  | ||||||
|  |  | ||||||
|  | ----------------------------------------------------------- | ||||||
|  | SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 | ||||||
|  | ----------------------------------------------------------- | ||||||
|  |  | ||||||
|  | PREAMBLE | ||||||
|  | The goals of the Open Font License (OFL) are to stimulate worldwide | ||||||
|  | development of collaborative font projects, to support the font creation | ||||||
|  | efforts of academic and linguistic communities, and to provide a free and | ||||||
|  | open framework in which fonts may be shared and improved in partnership | ||||||
|  | with others. | ||||||
|  |  | ||||||
|  | The OFL allows the licensed fonts to be used, studied, modified and | ||||||
|  | redistributed freely as long as they are not sold by themselves. The | ||||||
|  | fonts, including any derivative works, can be bundled, embedded,  | ||||||
|  | redistributed and/or sold with any software provided that any reserved | ||||||
|  | names are not used by derivative works. The fonts and derivatives, | ||||||
|  | however, cannot be released under any other type of license. The | ||||||
|  | requirement for fonts to remain under this license does not apply | ||||||
|  | to any document created using the fonts or their derivatives. | ||||||
|  |  | ||||||
|  | DEFINITIONS | ||||||
|  | "Font Software" refers to the set of files released by the Copyright | ||||||
|  | Holder(s) under this license and clearly marked as such. This may | ||||||
|  | include source files, build scripts and documentation. | ||||||
|  |  | ||||||
|  | "Reserved Font Name" refers to any names specified as such after the | ||||||
|  | copyright statement(s). | ||||||
|  |  | ||||||
|  | "Original Version" refers to the collection of Font Software components as | ||||||
|  | distributed by the Copyright Holder(s). | ||||||
|  |  | ||||||
|  | "Modified Version" refers to any derivative made by adding to, deleting, | ||||||
|  | or substituting -- in part or in whole -- any of the components of the | ||||||
|  | Original Version, by changing formats or by porting the Font Software to a | ||||||
|  | new environment. | ||||||
|  |  | ||||||
|  | "Author" refers to any designer, engineer, programmer, technical | ||||||
|  | writer or other person who contributed to the Font Software. | ||||||
|  |  | ||||||
|  | PERMISSION & CONDITIONS | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining | ||||||
|  | a copy of the Font Software, to use, study, copy, merge, embed, modify, | ||||||
|  | redistribute, and sell modified and unmodified copies of the Font | ||||||
|  | Software, subject to the following conditions: | ||||||
|  |  | ||||||
|  | 1) Neither the Font Software nor any of its individual components, | ||||||
|  | in Original or Modified Versions, may be sold by itself. | ||||||
|  |  | ||||||
|  | 2) Original or Modified Versions of the Font Software may be bundled, | ||||||
|  | redistributed and/or sold with any software, provided that each copy | ||||||
|  | contains the above copyright notice and this license. These can be | ||||||
|  | included either as stand-alone text files, human-readable headers or | ||||||
|  | in the appropriate machine-readable metadata fields within text or | ||||||
|  | binary files as long as those fields can be easily viewed by the user. | ||||||
|  |  | ||||||
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|  | 4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font | ||||||
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|  | 5) The Font Software, modified or unmodified, in part or in whole, | ||||||
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|  | using the Font Software. | ||||||
|  |  | ||||||
|  | TERMINATION | ||||||
|  | This license becomes null and void if any of the above conditions are | ||||||
|  | not met. | ||||||
|  |  | ||||||
|  | DISCLAIMER | ||||||
|  | THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||||||
|  | EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF | ||||||
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|  | OTHER DEALINGS IN THE FONT SOFTWARE. | ||||||
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|  |     topRight: {r: 1, g: 1, b: 1, a: 1} | ||||||
|  |     bottomLeft: {r: 1, g: 1, b: 1, a: 1} | ||||||
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|  |   m_fontColorGradientPreset: {fileID: 0} | ||||||
|  |   m_spriteAsset: {fileID: 0} | ||||||
|  |   m_tintAllSprites: 0 | ||||||
|  |   m_StyleSheet: {fileID: 0} | ||||||
|  |   m_TextStyleHashCode: -1183493901 | ||||||
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|  |   m_faceColor: | ||||||
|  |     serializedVersion: 2 | ||||||
|  |     rgba: 4294967295 | ||||||
|  |   m_fontSize: 36 | ||||||
|  |   m_fontSizeBase: 36 | ||||||
|  |   m_fontWeight: 400 | ||||||
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|  |   m_fontSizeMax: 72 | ||||||
|  |   m_fontStyle: 0 | ||||||
|  |   m_HorizontalAlignment: 1 | ||||||
|  |   m_VerticalAlignment: 256 | ||||||
|  |   m_textAlignment: 65535 | ||||||
|  |   m_characterSpacing: 0 | ||||||
|  |   m_wordSpacing: 0 | ||||||
|  |   m_lineSpacing: 0 | ||||||
|  |   m_lineSpacingMax: 0 | ||||||
|  |   m_paragraphSpacing: 0 | ||||||
|  |   m_charWidthMaxAdj: 0 | ||||||
|  |   m_enableWordWrapping: 1 | ||||||
|  |   m_wordWrappingRatios: 0.4 | ||||||
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|  |   m_linkedTextComponent: {fileID: 0} | ||||||
|  |   parentLinkedComponent: {fileID: 0} | ||||||
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|  |   m_isRichText: 1 | ||||||
|  |   m_parseCtrlCharacters: 1 | ||||||
|  |   m_isOrthographic: 0 | ||||||
|  |   m_isCullingEnabled: 0 | ||||||
|  |   m_horizontalMapping: 0 | ||||||
|  |   m_verticalMapping: 0 | ||||||
|  |   m_uvLineOffset: 0.3 | ||||||
|  |   m_geometrySortingOrder: 0 | ||||||
|  |   m_IsTextObjectScaleStatic: 0 | ||||||
|  |   m_VertexBufferAutoSizeReduction: 1 | ||||||
|  |   m_useMaxVisibleDescender: 1 | ||||||
|  |   m_pageToDisplay: 0 | ||||||
|  |   m_margin: {x: 0, y: 0, z: 0, w: 0} | ||||||
|  |   m_isUsingLegacyAnimationComponent: 0 | ||||||
|  |   m_isVolumetricText: 0 | ||||||
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|  |   m_renderer: {fileID: 1099104779} | ||||||
|  |   m_maskType: 0 | ||||||
|  |   _SortingLayer: 0 | ||||||
|  |   _SortingLayerID: 0 | ||||||
|  |   _SortingOrder: 0 | ||||||
|  | --- !u!23 &1099104779 | ||||||
|  | MeshRenderer: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_GameObject: {fileID: 1099104776} | ||||||
|  |   m_Enabled: 1 | ||||||
|  |   m_CastShadows: 0 | ||||||
|  |   m_ReceiveShadows: 0 | ||||||
|  |   m_DynamicOccludee: 1 | ||||||
|  |   m_MotionVectors: 1 | ||||||
|  |   m_LightProbeUsage: 0 | ||||||
|  |   m_ReflectionProbeUsage: 1 | ||||||
|  |   m_RayTracingMode: 2 | ||||||
|  |   m_RayTraceProcedural: 0 | ||||||
|  |   m_RenderingLayerMask: 4294967295 | ||||||
|  |   m_RendererPriority: 0 | ||||||
|  |   m_Materials: | ||||||
|  |   - {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} | ||||||
|  |   m_StaticBatchInfo: | ||||||
|  |     firstSubMesh: 0 | ||||||
|  |     subMeshCount: 0 | ||||||
|  |   m_StaticBatchRoot: {fileID: 0} | ||||||
|  |   m_ProbeAnchor: {fileID: 0} | ||||||
|  |   m_LightProbeVolumeOverride: {fileID: 0} | ||||||
|  |   m_ScaleInLightmap: 1 | ||||||
|  |   m_ReceiveGI: 1 | ||||||
|  |   m_PreserveUVs: 0 | ||||||
|  |   m_IgnoreNormalsForChartDetection: 0 | ||||||
|  |   m_ImportantGI: 0 | ||||||
|  |   m_StitchLightmapSeams: 0 | ||||||
|  |   m_SelectedEditorRenderState: 3 | ||||||
|  |   m_MinimumChartSize: 4 | ||||||
|  |   m_AutoUVMaxDistance: 0.5 | ||||||
|  |   m_AutoUVMaxAngle: 89 | ||||||
|  |   m_LightmapParameters: {fileID: 0} | ||||||
|  |   m_SortingLayerID: 0 | ||||||
|  |   m_SortingLayer: 0 | ||||||
|  |   m_SortingOrder: 0 | ||||||
|  |   m_AdditionalVertexStreams: {fileID: 0} | ||||||
|  | --- !u!224 &1099104782 | ||||||
|  | RectTransform: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_GameObject: {fileID: 1099104776} | ||||||
|  |   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | ||||||
|  |   m_LocalPosition: {x: 0, y: 0, z: 0} | ||||||
|  |   m_LocalScale: {x: 1, y: 1, z: 1} | ||||||
|  |   m_Children: [] | ||||||
|  |   m_Father: {fileID: 0} | ||||||
|  |   m_RootOrder: 1 | ||||||
|  |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
|  |   m_AnchorMin: {x: 0.5, y: 0.5} | ||||||
|  |   m_AnchorMax: {x: 0.5, y: 0.5} | ||||||
|  |   m_AnchoredPosition: {x: 0, y: 0} | ||||||
|  |   m_SizeDelta: {x: 38.7609, y: 22.810886} | ||||||
|  |   m_Pivot: {x: 0.5, y: 0.5} | ||||||
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		Reference in New Issue
	
	Block a user
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