mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
synced 2026-07-31 15:29:04 +02:00
idk
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@@ -4,13 +4,15 @@ using UnityEngine;
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public class HostBtnScript : MonoBehaviour
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{
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private GameObject GameManager;
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private void Start()
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{
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gameObject.GetComponent<Button>().onClick.AddListener(HostServer);
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GameManager = GameObject.Find("GameManager");
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}
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public void HostServer()
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{
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NetworkClient.ConnectHost();
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GameManager.GetComponent<NetworkManager>().StartHost();
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}
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}
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@@ -7,14 +7,22 @@ public class JoinBtnScript : MonoBehaviour
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{
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[SerializeField] private TMP_InputField inputIp;
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[SerializeField] private TMP_InputField inputUsername;
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private GameObject GameManager;
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private NetworkManager networkManager;
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public GameObject localPlayer;
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private void Start()
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{
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gameObject.GetComponent<Button>().onClick.AddListener(JoinServer);
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GameManager = GameObject.Find("GameManager");
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networkManager = GameManager.GetComponent<NetworkManager>();
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}
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public void JoinServer()
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{
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NetworkClient.Connect(inputIp.text);
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networkManager.StartClient();
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networkManager.networkAddress = inputIp.text;
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}
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}
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