12 Commits

Author SHA1 Message Date
Noah4ever
c6e75ae3a8 Started Keybinds (1,2,3,4)
added: "Weapon1","Weapon2","Weapon3","Weapon4"
to InputManager and started implementing Keybinds for weapons
2021-12-01 19:42:18 +01:00
Noah4ever
59ff72d498 Weapons are now in correct position
When u switch or pickup weapons u have them now in your hand.

- Scrollup doesnt work on the highest weapon index (will be fixed soon)
- Shooting with the hand will give an error because there is no animation "shoot" on the hand (PLEASE someone make an animation for the hand!!!!)
2021-11-29 11:22:03 +01:00
Noah4ever
c09ff3ca75 Weapon Switch/Standard Hand
ja alles irgendwie
klappt jetzt
2021-11-25 11:24:16 +01:00
Noah4ever
f9527c17fd Weapon pickup
+ started pickup weapon script
2021-11-15 12:53:19 +01:00
Noah4ever
dd4da20ec3 Weapon
idk
2021-11-12 08:23:51 +01:00
Noah4ever
89db851a1e Network Weapons
+ started weapons with Mirror
2021-11-05 13:58:29 +01:00
Noah4ever
1644ff12cc Weapon 2021-11-01 11:31:34 +01:00
Noah4ever
3c7a401487 Weapon 2021-10-19 14:36:53 +02:00
Noah4ever
631938fa22 Weapon Pickup start
+ started weapon pickup
2021-10-18 19:24:56 +02:00
Noah4ever
0c274a031f Weapon Animation, Ammunition
+ fixed USP animation
+ fixed shooting with CTRL
+ added working ammunition
2021-10-18 18:13:06 +02:00
Noah4ever
c4d3f8590c Weapons start_2
+ added shooting animation
+ added idle animation
2021-10-18 16:48:47 +02:00
Noah4ever
20830538db Weapon start
Started working on weapons.

+ added USP weapon
    - added materials
+ added Weapon.cs script
    - Implemented shooting
+ added WeaponSwitch.cs script
+ added WeaponHolder
+ added particles (muzzleflash, muzzlesmoke)
+ added additional camera for weapon clipping
2021-10-17 03:48:47 +02:00