Commit Graph
35 Commits
Author SHA1 Message Date
juliuse98 8289548927 Added some stuff that belongs somewhere else 2021-12-10 15:04:14 +01:00
Noah4ever 59ff72d498 Weapons are now in correct position
When u switch or pickup weapons u have them now in your hand.

- Scrollup doesnt work on the highest weapon index (will be fixed soon)
- Shooting with the hand will give an error because there is no animation "shoot" on the hand (PLEASE someone make an animation for the hand!!!!)
2021-11-29 11:22:03 +01:00
juliuse98 58092d6b7e Procedual Animation Hand Fix
See "Procedual Animation Hand Fix" issue
2021-11-28 20:21:47 +01:00
juliuse98 a4fb6b9f33 Player walk animations
-Added walk animation
-Added strafe animation
-Added animation blending for strafe and walk
-Added method that controls animation parameters based on movement speed

-smol canvas fix
2021-11-28 18:54:24 +01:00
Noah4ever 20080a4dd5 Weapons WORK NOW
Jetzt wirklich
2021-11-25 12:45:55 +01:00
Noah4ever 859dda5899 Merge branch 'main' into weapons-without-scriptableobjects 2021-11-25 11:27:29 +01:00
Noah4ever c09ff3ca75 Weapon Switch/Standard Hand
ja alles irgendwie
klappt jetzt
2021-11-25 11:24:16 +01:00
juliuse98 6bbe58799d Alles alter 2021-11-24 12:54:43 +01:00
Noah4ever a40aec3874 Weapon Switching/pickup/throw
[+] added
+ added pickup weapons
+ added throw weapons
+ added weapon switching
+ scrolling searches for next active weapon

[n] needs to be added
n weapon in correct position after pickup
n after weapon throw -> next active weapon needs to be equipt
n throw/pickup/switch weapon animation
2021-11-20 15:47:58 +01:00
Noah4ever facc42b03f Weapon Switch 2021-11-16 17:50:32 +01:00
Noah4ever f9527c17fd Weapon pickup
+ started pickup weapon script
2021-11-15 12:53:19 +01:00
juliuse98 1b0d941f07 Merge FIX 2021-11-12 11:14:06 +01:00
juliuse98 dd44099bab Merge branch 'Player-AnimationFIX' 2021-11-12 08:27:48 +01:00
juliuse98 a31989b459 I Think i Fixed Everyting 2021-11-11 20:26:03 +01:00
Noah4ever a8d816b639 Merge remote-tracking branch 'origin/Player-Animation' into weapons-without-scriptableobjects 2021-11-09 11:18:16 +01:00
juliuse98 df60a95c80 aim down sights 2021-11-08 17:24:54 +01:00
Noah4ever a98545f078 Merge branch 'main' into weapons-without-scriptableobjects 2021-11-08 13:08:55 +01:00
Noah4ever 908af2441f Weapon Pointing
+ weapon points to raycast from camera
2021-11-08 13:06:53 +01:00
juliuse98 c6cd50a4f8 Full Recoil animation 2021-11-08 12:55:58 +01:00
juliuse98 352e22225f Basic Recoil 2021-11-07 16:29:21 +01:00
juliuse98 360ceb55f3 added fire animation and fire rate 2021-11-06 17:07:06 +01:00
juliuse98 4fc928f530 Gun holding with inverse kinematics 2021-11-06 15:42:57 +01:00
juliuse98 7cb0140a74 Merge branch 'main' into Player-Animation 2021-11-06 14:57:31 +01:00
juliuse98 05ecaa5131 kein plan 2021-11-06 14:56:30 +01:00
juliuse98 cede4fb741 Oh Shit 2021-11-06 14:36:12 +01:00
juliuse98 908e69d4fe Added Stuff 2021-11-05 13:41:43 +01:00
Noah4ever 5a4d0cc659 Merge remote-tracking branch 'origin/Maps' 2021-11-01 11:40:09 +01:00
Noah4ever 1878c6f291 Merge branch 'weapons-without-scriptableobjects' 2021-11-01 11:32:48 +01:00
juliuse98 a1f13cd6c6 Added Map1
-Added Map1
-Added Prefabs for the Network Manager
2021-10-30 18:22:18 +02:00
juliuse98 8c2c3e10db Player Animations
-Configured the human avatar and avatar masks
-Added aiming animation
-Added Idle animation
2021-10-25 08:32:50 +02:00
Noah4ever 3c7a401487 Weapon 2021-10-19 14:36:53 +02:00
juliuse98 9168a4aa8b Neck Control
Added a neck feature to the player camera
2021-10-19 08:56:05 +02:00
Noah4ever 631938fa22 Weapon Pickup start
+ started weapon pickup
2021-10-18 19:24:56 +02:00
Noah4ever 20830538db Weapon start
Started working on weapons.

+ added USP weapon
    - added materials
+ added Weapon.cs script
    - Implemented shooting
+ added WeaponSwitch.cs script
+ added WeaponHolder
+ added particles (muzzleflash, muzzlesmoke)
+ added additional camera for weapon clipping
2021-10-17 03:48:47 +02:00
DerTyp187 bfac9e07a2 Textures + Basic PlayerController 2021-10-10 13:50:04 +02:00