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			18 lines
		
	
	
		
			320 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			320 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| public class Bullet : MonoBehaviour
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| {
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|     int seconds = 30;
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|     private void Start()
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|     {
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|         StartCoroutine("dest"); 
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|     }
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|     IEnumerator dest() 
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|     {
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|        yield return new WaitForSeconds(seconds);
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|         Destroy(this);
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|     }
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| }
 | 
