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			10 lines
		
	
	
		
			146 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			10 lines
		
	
	
		
			146 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Mirror;
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public class GameManager : NetworkBehaviour
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{
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}
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