mirror of
				https://github.com/DerTyp7/defrain-shooter-unity.git
				synced 2025-11-03 22:58:59 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			556 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			556 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
fileFormatVersion: 2
 | 
						|
guid: 25ca9c9cd2d467c4e9b7c7759baa0db2
 | 
						|
ModelImporter:
 | 
						|
  serializedVersion: 21100
 | 
						|
  internalIDToNameTable:
 | 
						|
  - first:
 | 
						|
      74: 6881873686158965456
 | 
						|
    second: Armature|Falling
 | 
						|
  - first:
 | 
						|
      74: -8945691123924629249
 | 
						|
    second: Idle
 | 
						|
  - first:
 | 
						|
      74: 1079665108409675491
 | 
						|
    second: Armature|Jump
 | 
						|
  - first:
 | 
						|
      74: -3386421022173712162
 | 
						|
    second: Armature|yeet
 | 
						|
  - first:
 | 
						|
      74: -3176884680461750752
 | 
						|
    second: Aim
 | 
						|
  externalObjects: {}
 | 
						|
  materials:
 | 
						|
    materialImportMode: 2
 | 
						|
    materialName: 0
 | 
						|
    materialSearch: 1
 | 
						|
    materialLocation: 1
 | 
						|
  animations:
 | 
						|
    legacyGenerateAnimations: 4
 | 
						|
    bakeSimulation: 0
 | 
						|
    resampleCurves: 1
 | 
						|
    optimizeGameObjects: 0
 | 
						|
    motionNodeName: 
 | 
						|
    rigImportErrors: 
 | 
						|
    rigImportWarnings: 
 | 
						|
    animationImportErrors: 
 | 
						|
    animationImportWarnings: 
 | 
						|
    animationRetargetingWarnings: 
 | 
						|
    animationDoRetargetingWarnings: 0
 | 
						|
    importAnimatedCustomProperties: 0
 | 
						|
    importConstraints: 0
 | 
						|
    animationCompression: 0
 | 
						|
    animationRotationError: 0.5
 | 
						|
    animationPositionError: 0.5
 | 
						|
    animationScaleError: 0.5
 | 
						|
    animationWrapMode: 0
 | 
						|
    extraExposedTransformPaths: []
 | 
						|
    extraUserProperties: []
 | 
						|
    clipAnimations:
 | 
						|
    - serializedVersion: 16
 | 
						|
      name: Idle
 | 
						|
      takeName: Armature|Idle
 | 
						|
      internalID: 0
 | 
						|
      firstFrame: 1
 | 
						|
      lastFrame: 24
 | 
						|
      wrapMode: 0
 | 
						|
      orientationOffsetY: 0
 | 
						|
      level: 0
 | 
						|
      cycleOffset: 0
 | 
						|
      loop: 0
 | 
						|
      hasAdditiveReferencePose: 0
 | 
						|
      loopTime: 1
 | 
						|
      loopBlend: 0
 | 
						|
      loopBlendOrientation: 0
 | 
						|
      loopBlendPositionY: 0
 | 
						|
      loopBlendPositionXZ: 0
 | 
						|
      keepOriginalOrientation: 0
 | 
						|
      keepOriginalPositionY: 1
 | 
						|
      keepOriginalPositionXZ: 0
 | 
						|
      heightFromFeet: 0
 | 
						|
      mirror: 0
 | 
						|
      bodyMask: 01000000010000000000000001000000010000000000000000000000000000000000000001000000010000000000000000000000
 | 
						|
      curves: []
 | 
						|
      events: []
 | 
						|
      transformMask:
 | 
						|
      - path: 
 | 
						|
        weight: 1
 | 
						|
      - path: Armature
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Foot_Control_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Foot_Control_R
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hand_L.001
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hand_R.001
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest/Head
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest/UpperArm_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest/UpperArm_L/Forearm_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest/UpperArm_L/Forearm_L/Hand_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest/UpperArm_R
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest/UpperArm_R/Forearm_R
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest/UpperArm_R/Forearm_R/Hand_R
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Thigh_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Thigh_L/Shin_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Thigh_L/Shin_L/Foot_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Thigh_R
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Thigh_R/Shin_R
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Thigh_R/Shin_R/Foot_R
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/LookAt
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Thigh_Control_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Thigh_Control_R
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/UpperArm_Control_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/UpperArm_Control_R
 | 
						|
        weight: 1
 | 
						|
      - path: Cube
 | 
						|
        weight: 1
 | 
						|
      maskType: 1
 | 
						|
      maskSource: {instanceID: 0}
 | 
						|
      additiveReferencePoseFrame: 0
 | 
						|
    - serializedVersion: 16
 | 
						|
      name: Aim
 | 
						|
      takeName: Armature|Idle
 | 
						|
      internalID: 0
 | 
						|
      firstFrame: 34
 | 
						|
      lastFrame: 213
 | 
						|
      wrapMode: 0
 | 
						|
      orientationOffsetY: 0
 | 
						|
      level: 0
 | 
						|
      cycleOffset: 0
 | 
						|
      loop: 0
 | 
						|
      hasAdditiveReferencePose: 0
 | 
						|
      loopTime: 0
 | 
						|
      loopBlend: 0
 | 
						|
      loopBlendOrientation: 0
 | 
						|
      loopBlendPositionY: 0
 | 
						|
      loopBlendPositionXZ: 0
 | 
						|
      keepOriginalOrientation: 0
 | 
						|
      keepOriginalPositionY: 1
 | 
						|
      keepOriginalPositionXZ: 0
 | 
						|
      heightFromFeet: 0
 | 
						|
      mirror: 0
 | 
						|
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
 | 
						|
      curves: []
 | 
						|
      events: []
 | 
						|
      transformMask:
 | 
						|
      - path: 
 | 
						|
        weight: 1
 | 
						|
      - path: Armature
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Foot_Control_L
 | 
						|
        weight: 0
 | 
						|
      - path: Armature/Foot_Control_R
 | 
						|
        weight: 0
 | 
						|
      - path: Armature/Hand_L.001
 | 
						|
        weight: 0
 | 
						|
      - path: Armature/Hand_R.001
 | 
						|
        weight: 0
 | 
						|
      - path: Armature/Hip
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest/Head
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest/UpperArm_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest/UpperArm_L/Forearm_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest/UpperArm_L/Forearm_L/Hand_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest/UpperArm_R
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest/UpperArm_R/Forearm_R
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Abdomen/Chest/UpperArm_R/Forearm_R/Hand_R
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Thigh_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Thigh_L/Shin_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Thigh_L/Shin_L/Foot_L
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Thigh_R
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Thigh_R/Shin_R
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/Hip/Thigh_R/Shin_R/Foot_R
 | 
						|
        weight: 1
 | 
						|
      - path: Armature/LookAt
 | 
						|
        weight: 0
 | 
						|
      - path: Armature/Thigh_Control_L
 | 
						|
        weight: 0
 | 
						|
      - path: Armature/Thigh_Control_R
 | 
						|
        weight: 0
 | 
						|
      - path: Armature/UpperArm_Control_L
 | 
						|
        weight: 0
 | 
						|
      - path: Armature/UpperArm_Control_R
 | 
						|
        weight: 0
 | 
						|
      - path: Cube
 | 
						|
        weight: 0
 | 
						|
      maskType: 0
 | 
						|
      maskSource: {instanceID: 0}
 | 
						|
      additiveReferencePoseFrame: 0
 | 
						|
    isReadable: 0
 | 
						|
  meshes:
 | 
						|
    lODScreenPercentages: []
 | 
						|
    globalScale: 1
 | 
						|
    meshCompression: 0
 | 
						|
    addColliders: 0
 | 
						|
    useSRGBMaterialColor: 1
 | 
						|
    sortHierarchyByName: 1
 | 
						|
    importVisibility: 1
 | 
						|
    importBlendShapes: 1
 | 
						|
    importCameras: 1
 | 
						|
    importLights: 1
 | 
						|
    fileIdsGeneration: 2
 | 
						|
    swapUVChannels: 0
 | 
						|
    generateSecondaryUV: 0
 | 
						|
    useFileUnits: 1
 | 
						|
    keepQuads: 0
 | 
						|
    weldVertices: 1
 | 
						|
    bakeAxisConversion: 0
 | 
						|
    preserveHierarchy: 0
 | 
						|
    skinWeightsMode: 0
 | 
						|
    maxBonesPerVertex: 4
 | 
						|
    minBoneWeight: 0.001
 | 
						|
    meshOptimizationFlags: -1
 | 
						|
    indexFormat: 0
 | 
						|
    secondaryUVAngleDistortion: 8
 | 
						|
    secondaryUVAreaDistortion: 15.000001
 | 
						|
    secondaryUVHardAngle: 88
 | 
						|
    secondaryUVMarginMethod: 1
 | 
						|
    secondaryUVMinLightmapResolution: 40
 | 
						|
    secondaryUVMinObjectScale: 1
 | 
						|
    secondaryUVPackMargin: 4
 | 
						|
    useFileScale: 1
 | 
						|
  tangentSpace:
 | 
						|
    normalSmoothAngle: 60
 | 
						|
    normalImportMode: 0
 | 
						|
    tangentImportMode: 3
 | 
						|
    normalCalculationMode: 4
 | 
						|
    legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
 | 
						|
    blendShapeNormalImportMode: 1
 | 
						|
    normalSmoothingSource: 0
 | 
						|
  referencedClips: []
 | 
						|
  importAnimation: 1
 | 
						|
  humanDescription:
 | 
						|
    serializedVersion: 3
 | 
						|
    human:
 | 
						|
    - boneName: Hip
 | 
						|
      humanName: Hips
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: Thigh_L
 | 
						|
      humanName: LeftUpperLeg
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: Thigh_R
 | 
						|
      humanName: RightUpperLeg
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: Shin_L
 | 
						|
      humanName: LeftLowerLeg
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: Shin_R
 | 
						|
      humanName: RightLowerLeg
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: Foot_L
 | 
						|
      humanName: LeftFoot
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: Foot_R
 | 
						|
      humanName: RightFoot
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: Abdomen
 | 
						|
      humanName: Spine
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: Chest
 | 
						|
      humanName: Chest
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: Head
 | 
						|
      humanName: Head
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: UpperArm_L
 | 
						|
      humanName: LeftUpperArm
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: UpperArm_R
 | 
						|
      humanName: RightUpperArm
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: Forearm_L
 | 
						|
      humanName: LeftLowerArm
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: Forearm_R
 | 
						|
      humanName: RightLowerArm
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: Hand_L
 | 
						|
      humanName: LeftHand
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    - boneName: Hand_R
 | 
						|
      humanName: RightHand
 | 
						|
      limit:
 | 
						|
        min: {x: 0, y: 0, z: 0}
 | 
						|
        max: {x: 0, y: 0, z: 0}
 | 
						|
        value: {x: 0, y: 0, z: 0}
 | 
						|
        length: 0
 | 
						|
        modified: 0
 | 
						|
    skeleton:
 | 
						|
    - name: Human(Clone)
 | 
						|
      parentName: 
 | 
						|
      position: {x: 0, y: 0, z: 0}
 | 
						|
      rotation: {x: 0, y: 0, z: 0, w: 1}
 | 
						|
      scale: {x: 1, y: 1, z: 1}
 | 
						|
    - name: Cube
 | 
						|
      parentName: Human(Clone)
 | 
						|
      position: {x: -0, y: 0, z: 0}
 | 
						|
      rotation: {x: -0.7071067, y: -0.000000030908616, z: 0.000000030908623, w: 0.7071068}
 | 
						|
      scale: {x: 100, y: 100, z: 100}
 | 
						|
    - name: Armature
 | 
						|
      parentName: Human(Clone)
 | 
						|
      position: {x: -0, y: 0, z: 0}
 | 
						|
      rotation: {x: -0.7071067, y: -0.000000030908616, z: 0.000000030908623, w: 0.7071068}
 | 
						|
      scale: {x: 100, y: 100, z: 100}
 | 
						|
    - name: Hip
 | 
						|
      parentName: Armature
 | 
						|
      position: {x: 0.0000000011205334, y: 0.0000000023841857, z: 0.00892443}
 | 
						|
      rotation: {x: 0.7071068, y: -0, z: -4.8445783e-15, w: 0.7071068}
 | 
						|
      scale: {x: 1, y: 0.9999998, z: 0.9999998}
 | 
						|
    - name: Abdomen
 | 
						|
      parentName: Hip
 | 
						|
      position: {x: -0, y: 0.0010998979, z: 0}
 | 
						|
      rotation: {x: -0, y: -0.00000011920927, z: 7.1054274e-15, w: 1}
 | 
						|
      scale: {x: 1, y: 0.99999994, z: 1}
 | 
						|
    - name: Chest
 | 
						|
      parentName: Abdomen
 | 
						|
      position: {x: -0, y: 0.0022307856, z: 0}
 | 
						|
      rotation: {x: -0, y: -0, z: -0, w: 1}
 | 
						|
      scale: {x: 1, y: 1, z: 1}
 | 
						|
    - name: Head
 | 
						|
      parentName: Chest
 | 
						|
      position: {x: -0, y: 0.0029654386, z: 0}
 | 
						|
      rotation: {x: -1.6940657e-21, y: -2.1316282e-14, z: -1.4210855e-14, w: 1}
 | 
						|
      scale: {x: 1, y: 1, z: 1}
 | 
						|
    - name: UpperArm_L
 | 
						|
      parentName: Chest
 | 
						|
      position: {x: -0.0013659928, y: 0.0018180588, z: -0.00022726202}
 | 
						|
      rotation: {x: -0.48649895, y: 0.46149766, z: 0.53574246, w: 0.5131458}
 | 
						|
      scale: {x: 0.99999994, y: 0.99999976, z: 1}
 | 
						|
    - name: Forearm_L
 | 
						|
      parentName: UpperArm_L
 | 
						|
      position: {x: 3.7252902e-11, y: 0.0029282074, z: 3.7252902e-11}
 | 
						|
      rotation: {x: -0.009157182, y: -0.09181181, z: -0.038012523, w: -0.99500847}
 | 
						|
      scale: {x: 0.9999999, y: 0.9999997, z: 1.0000002}
 | 
						|
    - name: Hand_L
 | 
						|
      parentName: Forearm_L
 | 
						|
      position: {x: -1.862645e-10, y: 0.001804537, z: -1.11758706e-10}
 | 
						|
      rotation: {x: 0.09934618, y: 0.7378954, z: -0.010979064, w: -0.6674731}
 | 
						|
      scale: {x: 1, y: 1.0000002, z: 0.99999976}
 | 
						|
    - name: UpperArm_R
 | 
						|
      parentName: Chest
 | 
						|
      position: {x: 0.0013659928, y: 0.0018180588, z: -0.00022726266}
 | 
						|
      rotation: {x: 0.48649913, y: 0.46149755, z: 0.5357424, w: -0.513146}
 | 
						|
      scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
 | 
						|
    - name: Forearm_R
 | 
						|
      parentName: UpperArm_R
 | 
						|
      position: {x: 1.11758706e-10, y: 0.0029282072, z: -2.7939676e-10}
 | 
						|
      rotation: {x: 0.009157656, y: -0.09181198, z: -0.03801266, w: 0.99500847}
 | 
						|
      scale: {x: 1.0000002, y: 0.9999999, z: 0.99999976}
 | 
						|
    - name: Hand_R
 | 
						|
      parentName: Forearm_R
 | 
						|
      position: {x: -1.3038516e-10, y: 0.0018045371, z: -1.8626451e-11}
 | 
						|
      rotation: {x: -0.09934641, y: 0.7378955, z: -0.010979316, w: 0.66747296}
 | 
						|
      scale: {x: 0.9999999, y: 0.9999998, z: 0.99999976}
 | 
						|
    - name: Thigh_L
 | 
						|
      parentName: Hip
 | 
						|
      position: {x: -0.00069675926, y: -0.000070379676, z: -0.00040403535}
 | 
						|
      rotation: {x: 0.7066821, y: -0.08031961, z: -0.70253026, w: -0.024505585}
 | 
						|
      scale: {x: 1.0000002, y: 1.0000006, z: 0.99999976}
 | 
						|
    - name: Shin_L
 | 
						|
      parentName: Thigh_L
 | 
						|
      position: {x: 4.4703483e-10, y: 0.003972937, z: 0}
 | 
						|
      rotation: {x: -0.00014327465, y: 0.008907662, z: 0.05948522, w: -0.9981895}
 | 
						|
      scale: {x: 1.0000012, y: 0.99999994, z: 1.0000004}
 | 
						|
    - name: Foot_L
 | 
						|
      parentName: Shin_L
 | 
						|
      position: {x: -4.842877e-10, y: 0.0039656768, z: -1.2340023e-10}
 | 
						|
      rotation: {x: 0.45208246, y: -0.604719, z: -0.36648992, w: -0.54371107}
 | 
						|
      scale: {x: 0.9999998, y: 1.0000002, z: 1.0000002}
 | 
						|
    - name: Thigh_R
 | 
						|
      parentName: Hip
 | 
						|
      position: {x: 0.00069675926, y: -0.000070379676, z: -0.00040403535}
 | 
						|
      rotation: {x: 0.70668215, y: 0.080319576, z: 0.7025302, w: -0.024505671}
 | 
						|
      scale: {x: 1.0000004, y: 1.0000004, z: 1}
 | 
						|
    - name: Shin_R
 | 
						|
      parentName: Thigh_R
 | 
						|
      position: {x: -3.7252902e-11, y: 0.003972937, z: -9.313225e-11}
 | 
						|
      rotation: {x: 0.00014320014, y: 0.00890778, z: 0.05948522, w: 0.9981895}
 | 
						|
      scale: {x: 1.0000007, y: 0.9999999, z: 1}
 | 
						|
    - name: Foot_R
 | 
						|
      parentName: Shin_R
 | 
						|
      position: {x: 3.5390257e-10, y: 0.0039656763, z: -1.3853423e-10}
 | 
						|
      rotation: {x: -0.45208243, y: -0.604719, z: -0.36648992, w: 0.54371107}
 | 
						|
      scale: {x: 0.99999994, y: 1.0000002, z: 0.9999997}
 | 
						|
    - name: Foot_Control_L
 | 
						|
      parentName: Armature
 | 
						|
      position: {x: -0.0018724086, y: 0.0002533596, z: -0.0075386786}
 | 
						|
      rotation: {x: 0.999981, y: -3.552714e-15, z: 1.776357e-15, w: 0.006168336}
 | 
						|
      scale: {x: 1, y: 0.99999994, z: 1.0006776}
 | 
						|
    - name: Thigh_Control_L
 | 
						|
      parentName: Armature
 | 
						|
      position: {x: -0.0012845839, y: -0.006269274, z: -0.0039872816}
 | 
						|
      rotation: {x: 0.98892564, y: -0.000000008188669, z: -0.14841183, w: -8.881784e-16}
 | 
						|
      scale: {x: 1, y: 1, z: 0.99999994}
 | 
						|
    - name: UpperArm_Control_L
 | 
						|
      parentName: Armature
 | 
						|
      position: {x: -0.0034226924, y: -0.0039713676, z: 0.0025702473}
 | 
						|
      rotation: {x: -0.26925328, y: -0.6538369, z: 0.6538369, w: 0.26925328}
 | 
						|
      scale: {x: 0.99999994, y: 1, z: 1}
 | 
						|
    - name: Hand_L.001
 | 
						|
      parentName: Armature
 | 
						|
      position: {x: -0.004653928, y: -0.0010747877, z: 0.000071166156}
 | 
						|
      rotation: {x: 0.00009068196, y: -0.7071068, z: 0.7071068, w: 0.00009159633}
 | 
						|
      scale: {x: 0.9999995, y: 0.99999964, z: 0.9999998}
 | 
						|
    - name: Foot_Control_R
 | 
						|
      parentName: Armature
 | 
						|
      position: {x: 0.0018724086, y: 0.0002533596, z: -0.0075386786}
 | 
						|
      rotation: {x: 0.999981, y: -0.000000025788854, z: -0.000004175074, w: 0.006168336}
 | 
						|
      scale: {x: 1, y: 0.99999994, z: 1.0006776}
 | 
						|
    - name: Thigh_Control_R
 | 
						|
      parentName: Armature
 | 
						|
      position: {x: 0.0012845839, y: -0.006269274, z: -0.0039872816}
 | 
						|
      rotation: {x: 0.98892564, y: -0.000000008188669, z: 0.14841184, w: 1.5543122e-15}
 | 
						|
      scale: {x: 1, y: 1, z: 1.0000001}
 | 
						|
    - name: UpperArm_Control_R
 | 
						|
      parentName: Armature
 | 
						|
      position: {x: 0.0034226924, y: -0.0039713676, z: 0.0025702473}
 | 
						|
      rotation: {x: 0.26925328, y: -0.6538369, z: 0.6538369, w: -0.26925328}
 | 
						|
      scale: {x: 0.99999994, y: 1, z: 1}
 | 
						|
    - name: Hand_R.001
 | 
						|
      parentName: Armature
 | 
						|
      position: {x: 0.004653928, y: -0.0010747877, z: 0.000071166156}
 | 
						|
      rotation: {x: -0.000090681955, y: -0.7071068, z: 0.7071068, w: -0.000091596325}
 | 
						|
      scale: {x: 0.9999995, y: 0.99999964, z: 0.9999998}
 | 
						|
    - name: LookAt
 | 
						|
      parentName: Armature
 | 
						|
      position: {x: -0, y: -0.0037967255, z: 0.0019327133}
 | 
						|
      rotation: {x: 0.7071068, y: -0.00000008429373, z: -0.000000084293724, w: 0.7071068}
 | 
						|
      scale: {x: 1, y: 0.9999998, z: 0.9999998}
 | 
						|
    armTwist: 0.5
 | 
						|
    foreArmTwist: 0.5
 | 
						|
    upperLegTwist: 0.5
 | 
						|
    legTwist: 0.5
 | 
						|
    armStretch: 0.05
 | 
						|
    legStretch: 0.05
 | 
						|
    feetSpacing: 0
 | 
						|
    globalScale: 1
 | 
						|
    rootMotionBoneName: 
 | 
						|
    hasTranslationDoF: 0
 | 
						|
    hasExtraRoot: 1
 | 
						|
    skeletonHasParents: 1
 | 
						|
  lastHumanDescriptionAvatarSource: {instanceID: 0}
 | 
						|
  autoGenerateAvatarMappingIfUnspecified: 1
 | 
						|
  animationType: 3
 | 
						|
  humanoidOversampling: 1
 | 
						|
  avatarSetup: 1
 | 
						|
  addHumanoidExtraRootOnlyWhenUsingAvatar: 1
 | 
						|
  additionalBone: 0
 | 
						|
  userData: 
 | 
						|
  assetBundleName: 
 | 
						|
  assetBundleVariant: 
 |