mirror of
				https://github.com/DerTyp7/defrain-shooter-unity.git
				synced 2025-11-03 22:58:59 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			29 lines
		
	
	
		
			622 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			622 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using Mirror;
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using UnityEngine;
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public class JoinLeaveManager : MonoBehaviour
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{
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    private NetworkManager networkManager;
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    private void Start()
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    {
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        networkManager = GetComponent<NetworkManager>();
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    }
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    public void Join(string ip, string username)
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    {
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        Debug.Log("[JoinLeaveManager] Trying to join server: " + ip + " as " + username);
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        networkManager.StartClient();
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        networkManager.networkAddress = ip;
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        Debug.Log("[JoinLeaveManager] " + username + " joined the server: " + ip);
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    }
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    public void Host()
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    {
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        networkManager.StartHost();
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    }
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}
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