Files
defrain-shooter-unity/Assets/Scripts/HomeMenu/MenuStartClient.cs
DerTyp187 95219e730e odku
2021-11-26 16:02:03 +01:00

16 lines
360 B
C#

using Mirror;
using UnityEngine;
using TMPro;
public class MenuStartClient : MonoBehaviour
{
[SerializeField] private TMP_InputField IpInput;
public void StartClient()
{
Debug.Log("[MENU] Starting client...");
NetworkManager.singleton.networkAddress = IpInput.text;
NetworkManager.singleton.StartClient();
}
}