Files
docker_minecraft_server_aut…/app/socket_server.py

164 lines
7.4 KiB
Python

import json
import socket
import uuid
import logging
from threading import Thread
import utils as utils
class SocketServer:
def __init__(self, port: int, ip: str = "0.0.0.0", motd: dict = {"1": "§4Maintenance!", "2": "§aCheck example.com for more information!"},
version_text: str = "§4Maintenance", kick_message: list = ["§bSorry", "", "§aThis server is offline!"],
server_icon: str = "server_icon.png", samples: list = ["§bexample.com", "", "§4Maintenance"], show_hostname_if_available: bool = True,
player_max: int = 0, player_online: int = 0, protocol: int = 2):
self.sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.ip = ip
self.port = port
self.motd = motd
self.version_text = version_text
self.kick_message = kick_message
self.samples = samples
self.server_icon = server_icon
self.show_hostname = show_hostname_if_available
self.player_max = player_max
self.player_online = player_online
self.protocol = protocol
def is_server_list_ping(self, request, service_name):
if request[0] == 0xFE:
logging.info(
f'[RequestHandler:{self.port}] detected legacy ping request for {service_name}')
self.send_response(self.client_address)
elif b'\x01' in request:
logging.info(
f'[RequestHandler:{self.port}] detected ping request for {service_name}')
self.send_response(self.client_address)
else:
logging.info(
f'[RequestHandler:{self.port}] detected unknown request for {service_name}')
self.send_response(self.client_address)
def is_join_attempt(self, request, service_name, minecraft_server):
if request[0] == 0x10 or request[0] == 0x15 or request[0] == 0x1b:
if b'\x02' in request:
logging.info(
f'[RequestHandler:{self.port}] detected join/login request for {service_name}')
if minecraft_server.is_starting() == True:
logging.info(
f'[RequestHandler:{self.port}] container {service_name} is already starting...')
self.send_response(self.client_address)
else:
logging.info(
f'[RequestHandler:{self.port}] starting container {service_name}')
self.minecraft_server_handler.start_server(service_name)
def on_new_client(self, client_socket, addr):
data = client_socket.recv(1024)
client_ip = addr[0]
if self.is_server_list_ping(data):
fqdn = socket.getfqdn(client_ip)
if self.show_hostname and client_ip != fqdn:
client_ip = fqdn + "/" + client_ip
try:
(length, i) = utils.read_varint(data, 0)
(packetID, i) = utils.read_varint(data, i)
if packetID == 0:
(version, i) = utils.read_varint(data, i)
(ip, i) = utils.read_utf(data, i)
ip = ip.replace('\x00', '').replace("\r", "\\r").replace(
"\t", "\\t").replace("\n", "\\n")
is_using_fml = False
if ip.endswith("FML"):
is_using_fml = True
ip = ip[:-3]
(port, i) = utils.read_ushort(data, i)
(state, i) = utils.read_varint(data, i)
if state == 1:
logging.info(("[%s:%s] Received client " + ("(using ForgeModLoader) " if is_using_fml else "") +
"ping packet (%s:%s).") % (client_ip, addr[1], ip, port))
motd = {}
motd["version"] = {}
motd["version"]["name"] = self.version_text
motd["version"]["protocol"] = self.protocol
motd["players"] = {}
motd["players"]["max"] = self.player_max
motd["players"]["online"] = self.player_online
motd["players"]["sample"] = []
for sample in ["§bexamplaaaaaaaae.com", "", "§4Maintaaaaaaaaaaaaaaenance"]:
motd["players"]["sample"].append(
{"name": sample, "id": str(uuid.uuid4())})
motd["description"] = {"text": self.motd}
if self.server_icon and len(self.server_icon) > 0:
motd["favicon"] = self.server_icon
self.write_response(client_socket, json.dumps(motd))
elif state == 2:
name = ""
if len(data) != i:
(some_int, i) = utils.read_varint(data, i)
(some_int, i) = utils.read_varint(data, i)
(name, i) = utils.read_utf(data, i)
logging.info(
("[%s:%s] " + (name + " t" if len(name) > 0 else "T") + "ries to connect to the server " +
("(using ForgeModLoader) " if is_using_fml else "") + "(%s:%s).")
% (client_ip, addr[1], ip, port))
self.write_response(client_socket, json.dumps(
{"text": "kicked"}))
else:
logging.info(
"[%s:%d] Tried to request a login/ping with an unknown state: %d" % (client_ip, addr[1], state))
elif packetID == 1:
(long, i) = utils.read_long(data, i)
response = bytearray()
utils.write_varint(response, 9)
utils.write_varint(response, 1)
bytearray.append(long)
client_socket.sendall(bytearray)
logging.info(
"[%s:%d] Responded with pong packet." % (client_ip, addr[1]))
else:
logging.warning("[%s:%d] Sent an unexpected packet: %d" % (
client_ip, addr[1], packetID))
except (TypeError, IndexError):
logging.warning(
"[%s:%s] Received invalid data (%s)" % (client_ip, addr[1], data))
return
def write_response(self, client_socket, response):
response_array = bytearray()
utils.write_varint(response_array, 0)
utils.write_utf(response_array, response)
length = bytearray()
utils.write_varint(length, len(response_array))
client_socket.sendall(length)
client_socket.sendall(response_array)
def start(self):
self.sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self.sock.bind((self.ip, self.port))
self.sock.settimeout(5)
self.sock.listen(30)
logging.info("Server started on %s:%s! Waiting for incoming connections..." % (
self.ip, self.port))
while 1:
try:
(client, address) = self.sock.accept()
except socket.timeout:
continue # timeouts may occur but shouldn't worry uns server-side
Thread(target=self.on_new_client, daemon=True,
args=(client, address,)).start()
def close(self):
self.sock.close()