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reworked inv
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11
Assets/Scripts/Inventory/ResourceItem.cs
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11
Assets/Scripts/Inventory/ResourceItem.cs
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@@ -0,0 +1,11 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "ResourceItem", menuName = "Items/ResourceItem", order = 2)]
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public class ResourceItem : Item
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{
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public override void OnSelect()
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{
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throw new System.NotImplementedException();
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}
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}
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