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			11 lines
		
	
	
		
			179 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			11 lines
		
	
	
		
			179 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| public class CharToSprite
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| {
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|     [SerializeField]
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|     List<Sprite> sprites = new List<Sprite>();
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| 
 | |
| }
 | 
