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Update SampleScene.unity
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@@ -1410,7 +1410,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
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propertyPath: jumpForce
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value: 4
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value: 3.5
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objectReference: {fileID: 0}
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- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
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propertyPath: jumpHeight
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@@ -1426,12 +1426,16 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
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propertyPath: fallMultiplier
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value: 1.5
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value: 1.8
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objectReference: {fileID: 0}
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- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
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propertyPath: sprintJumpSpeed
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value: 10
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objectReference: {fileID: 0}
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- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
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propertyPath: sneakSpeedModifier
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value: 0.6
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objectReference: {fileID: 0}
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- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
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propertyPath: jumpSprintSpeedModifier
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value: 2000
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