mirror of
https://github.com/DerTyp7/fps-citybuild-unity.git
synced 2025-10-30 20:47:08 +01:00
Added Basic ResourceManagement
This commit is contained in:
@@ -1,18 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 232c60ba7df6f074d9c92fa97215e412, type: 3}
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m_Name: Stone
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m_EditorClassIdentifier:
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name: New Item
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uuid: new_item
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icon: {fileID: 0}
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isDefaultItem: 0
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@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 9309bb620f211124297c6d9da498fca1
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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13
Assets/Scripts/Resources/Items/StoneItem.cs
Normal file
13
Assets/Scripts/Resources/Items/StoneItem.cs
Normal file
@@ -0,0 +1,13 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class StoneItem : Item
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{
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public StoneItem(int c = 1)
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{
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count = c;
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name = "Stone";
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uuid = "item_stone";
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}
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}
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11
Assets/Scripts/Resources/Items/StoneItem.cs.meta
Normal file
11
Assets/Scripts/Resources/Items/StoneItem.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 437c0f4d48ae7a441beeaf0c3b7376a6
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,17 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 232c60ba7df6f074d9c92fa97215e412, type: 3}
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m_Name: Wood
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m_EditorClassIdentifier:
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name: Wood
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icon: {fileID: 10915, guid: 0000000000000000f000000000000000, type: 0}
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isDefaultItem: 0
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@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 89329e8fd5243144e83e179fb10df382
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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13
Assets/Scripts/Resources/Items/WoodItem.cs
Normal file
13
Assets/Scripts/Resources/Items/WoodItem.cs
Normal file
@@ -0,0 +1,13 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class WoodItem : Item
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{
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public WoodItem(int c = 1)
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{
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count = c;
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name = "Wood";
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uuid = "item_wood";
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}
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}
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11
Assets/Scripts/Resources/Items/WoodItem.cs.meta
Normal file
11
Assets/Scripts/Resources/Items/WoodItem.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 7e095dfc35783fe418bcfddbdf69924f
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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