Merge branch 'Buildings' into Resources

This commit is contained in:
DerTyp187
2021-09-30 08:42:20 +02:00
11 changed files with 51 additions and 26 deletions

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@@ -4,9 +4,7 @@ using UnityEngine;
public abstract class Building : MonoBehaviour
{
public abstract string GetTitle();
public abstract string GetDescription();
public string title = "New Building";
public string description = "A cool new building";
}

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@@ -14,6 +14,7 @@ public abstract class BuildingBlueprint : MonoBehaviour
Ray ray;
public abstract void Init();
public abstract void WhileColliding();
public abstract void WhileNotColliding();

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@@ -4,23 +4,29 @@ using UnityEngine;
public class HouseBlueprint : BuildingBlueprint
{
public Material collisionMat;
public Material collisionMat;
public Material blueprintMat;
private Transform houseCube;
public override void Init()
{
//Haus cube <20>m Obj -> hier wird es benutzt zum material <20>ndern
houseCube = gameObject.transform.Find("HouseCube");
}
public override void WhileColliding()
{
//Wenn es collidet soll der HouseCube IM Object ver<65>ndert werden!
//Das ist bei jedem Building anders
houseCube.GetComponent<MeshRenderer>().material = collisionMat;
}
public override void WhileNotColliding()
{
//Das selbe wie bei "WhileColliding"
houseCube.GetComponent<MeshRenderer>().material = blueprintMat;
}
}

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@@ -4,15 +4,10 @@ using UnityEngine;
public class HouseBuildingScript : Building
{
[SerializeField] private string title = "House";
[SerializeField] private string description = "A place for people to live in.";
private void Start()
{
title = "House";
description = "A place to live in";
}
public override string GetTitle()
{
return title;
}
public override string GetDescription()
{
return description;
}
}

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@@ -19,8 +19,6 @@ public class InfoSign : Interactable
public override void Interact()
{
Debug.Log(parentBuilding.GetTitle());
Debug.Log("interact");
}
}

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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: efcc2aca90f2a2b4eb81b54c475f3df4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,8 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class StorageBuilding : Building
{
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 9cd3101a861849b4f97e2f4f499d7d46
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
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@@ -1,12 +1,12 @@
{
"dependencies": {
"com.unity.collab-proxy": "1.9.0",
"com.unity.ide.rider": "2.0.7",
"com.unity.ide.rider": "3.0.7",
"com.unity.ide.visualstudio": "2.0.11",
"com.unity.ide.vscode": "1.2.3",
"com.unity.ide.vscode": "1.2.4",
"com.unity.test-framework": "1.1.29",
"com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.4.8",
"com.unity.timeline": "1.5.6",
"com.unity.ugui": "1.0.0",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",

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@@ -15,11 +15,11 @@
"url": "https://packages.unity.com"
},
"com.unity.ide.rider": {
"version": "2.0.7",
"version": "3.0.7",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.test-framework": "1.1.1"
"com.unity.ext.nunit": "1.0.6"
},
"url": "https://packages.unity.com"
},
@@ -33,7 +33,7 @@
"url": "https://packages.unity.com"
},
"com.unity.ide.vscode": {
"version": "1.2.3",
"version": "1.2.4",
"depth": 0,
"source": "registry",
"dependencies": {},
@@ -60,7 +60,7 @@
"url": "https://packages.unity.com"
},
"com.unity.timeline": {
"version": "1.4.8",
"version": "1.5.6",
"depth": 0,
"source": "registry",
"dependencies": {

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@@ -1,2 +1,2 @@
m_EditorVersion: 2020.3.18f1
m_EditorVersionWithRevision: 2020.3.18f1 (a7d1c678663c)
m_EditorVersion: 2021.1.22f1
m_EditorVersionWithRevision: 2021.1.22f1 (a137e5fb0427)