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								Assets/Buildings/Scripts/BuildingsRegistry.cs
									
									
									
									
									
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								Assets/Buildings/Scripts/BuildingsRegistry.cs
									
									
									
									
									
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| using System.Collections; | ||||
| using System.Collections.Generic; | ||||
| using UnityEngine; | ||||
|  | ||||
| public class BuildingsRegistry : MonoBehaviour | ||||
| { | ||||
|     [SerializeField] private List<GameObject> registered_buildings = new List<GameObject>(); | ||||
|  | ||||
|  | ||||
| } | ||||
							
								
								
									
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								Assets/Buildings/Scripts/BuildingsRegistry.cs.meta
									
									
									
									
									
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								Assets/Buildings/Scripts/BuildingsRegistry.cs.meta
									
									
									
									
									
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| fileFormatVersion: 2 | ||||
| guid: 7a3ac48c219d0134f8df69f067a92b60 | ||||
| MonoImporter: | ||||
|   externalObjects: {} | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
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