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https://github.com/DerTyp7/fps-citybuild-unity.git
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Update to 2021.1.23f1
Update to 2021.1.23f1
This commit is contained in:
18
Assets/Scripts/NPC/NPC.cs
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18
Assets/Scripts/NPC/NPC.cs
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@@ -0,0 +1,18 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class NPC : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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11
Assets/Scripts/NPC/NPC.cs.meta
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11
Assets/Scripts/NPC/NPC.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: d2db8b57e361e9647b7c374f6435fa52
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -17,10 +17,10 @@ public class NPCController : MonoBehaviour
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// Start is called before the first frame update
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void Start()
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{
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startPoint = new Vector3(0, 0, 0);
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endPoint = new Vector3(100, 0, 40);
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rows = 30;
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Map = new PathMap(new Vector3(0, 0, 0), rows, rows, 900);
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startPoint = new Vector3(13, 0, 23);
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endPoint = new Vector3(41, 0, 50);
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rows = 17;
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Map = new PathMap(new Vector3(0, 0, 0), rows, rows, 1000);
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Map.setupMapWithNextLayer();
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//Looking through the low res search
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@@ -1,2 +1,2 @@
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m_EditorVersion: 2021.1.22f1
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m_EditorVersionWithRevision: 2021.1.22f1 (a137e5fb0427)
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m_EditorVersion: 2021.1.23f1
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m_EditorVersionWithRevision: 2021.1.23f1 (b50729e604a9)
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