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	Added Warehouse
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		| @@ -5,8 +5,7 @@ using UnityEngine; | ||||
| public class HouseBlueprint : BuildingBlueprint | ||||
| { | ||||
|      | ||||
|     public Material collisionMat; | ||||
|     public Material blueprintMat; | ||||
|      | ||||
|  | ||||
|  | ||||
|     private Transform houseCube; | ||||
|   | ||||
| @@ -4,8 +4,6 @@ using UnityEngine; | ||||
|  | ||||
| public class HouseConstruction : BuildingConstruction | ||||
| { | ||||
|     private GameObject gameManager; | ||||
|  | ||||
|     [Header("Needed Resources")] | ||||
|     [SerializeField] private int neededWood = 10; | ||||
|  | ||||
|   | ||||
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