updated building.cs, buildingContruction.cs, buildingBlueprint.cs

This commit is contained in:
DerTyp187
2021-09-25 22:54:18 +02:00
parent 880e5a2424
commit 7af73ae68b
42 changed files with 1629 additions and 833 deletions

View File

@@ -0,0 +1,26 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HouseBlueprint : BuildingBlueprint
{
public Material collisionMat;
public Material blueprintMat;
private Transform houseCube;
public override void Init()
{
houseCube = gameObject.transform.Find("HouseCube");
}
public override void WhileColliding()
{
houseCube.GetComponent<MeshRenderer>().material = collisionMat;
}
public override void WhileNotColliding()
{
houseCube.GetComponent<MeshRenderer>().material = blueprintMat;
}
}