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ResourceText
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@@ -5,13 +5,13 @@ using UnityEngine;
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public class ResourceManager: MonoBehaviour
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{
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[SerializeField] private GameObject[] storageBuildings;
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private void Start()
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{
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storageBuildings = GameObject.FindGameObjectsWithTag("StorageBuilding");
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}
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/*
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private void Update()
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{
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if (Input.GetKeyDown(KeyCode.K))
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@@ -30,7 +30,7 @@ public class ResourceManager: MonoBehaviour
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{
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GetAllResources();
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}
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}*/
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}
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public List<Item> GetAllResources()
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