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Updated Building.cs
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@@ -3,17 +3,11 @@ using System.Collections.Generic;
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using UnityEngine;
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public class HouseBuildingScript : Building
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{
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[SerializeField] private string title = "House";
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[SerializeField] private string description = "A place for people to live in.";
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{
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private void Start()
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{
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title = "House";
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description = "A place to live in";
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}
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public override string GetTitle()
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{
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return title;
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}
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public override string GetDescription()
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{
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return description;
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}
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}
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