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https://github.com/DerTyp7/fps-citybuild-unity.git
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Merge branch 'PlayerController-Rigidbody' into main
This commit is contained in:
@@ -3,10 +3,11 @@
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--- !u!55 &1
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PhysicsManager:
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m_ObjectHideFlags: 0
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serializedVersion: 11
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m_Gravity: {x: 0, y: -9.81, z: 0}
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serializedVersion: 13
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m_Gravity: {x: 0, y: -12, z: 0}
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m_DefaultMaterial: {fileID: 0}
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m_BounceThreshold: 2
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m_DefaultMaxDepenetrationVelocity: 10
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m_SleepThreshold: 0.005
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m_DefaultContactOffset: 0.01
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m_DefaultSolverIterations: 6
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@@ -22,6 +23,7 @@ PhysicsManager:
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m_AutoSyncTransforms: 0
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m_ReuseCollisionCallbacks: 1
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m_ClothInterCollisionSettingsToggle: 0
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m_ClothGravity: {x: 0, y: -9.81, z: 0}
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m_ContactPairsMode: 0
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m_BroadphaseType: 0
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m_WorldBounds:
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@@ -31,4 +33,5 @@ PhysicsManager:
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m_FrictionType: 0
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m_EnableEnhancedDeterminism: 0
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m_EnableUnifiedHeightmaps: 1
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m_DefaultMaxAngluarSpeed: 7
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m_SolverType: 0
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m_DefaultMaxAngularSpeed: 7
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