Merge branch 'main' into Buildings

This commit is contained in:
DerTyp187
2021-10-02 14:54:22 +02:00
20 changed files with 871 additions and 281 deletions

8
Assets/HUD.meta Normal file
View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5caaada627970db48bb75861ba0838b8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/HUD/Minimap.meta Normal file
View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 209358740247fa649b9ebac7cb58acb3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,17 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Minimap : MonoBehaviour
{
[SerializeField] private Transform player;
private void LateUpdate()
{
Vector3 newPosition = player.position;
newPosition.y = transform.position.y;
transform.position = newPosition;
transform.rotation = Quaternion.Euler(90f, player.eulerAngles.y, 0f);
}
}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 41974f676d374a946813f4863f75f978
guid: cae4d204e179a7d4d87a943ab285ac92
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@@ -0,0 +1,406 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1423165382543144181
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1423165382543144178}
- component: {fileID: 1423165382543144177}
- component: {fileID: 1423165382543144176}
- component: {fileID: 1423165382543144179}
m_Layer: 5
m_Name: Minimap BorderMask
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1423165382543144178
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165382543144181}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1423165384009951513}
m_Father: {fileID: 1423165382800070128}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 200, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1423165382543144177
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165382543144181}
m_CullTransparentMesh: 1
--- !u!114 &1423165382543144176
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165382543144181}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: a66b22992cd93ab42a8322c679eaa976, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1423165382543144179
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165382543144181}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ShowMaskGraphic: 1
--- !u!1 &1423165382800070131
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1423165382800070128}
- component: {fileID: 1423165382800070094}
- component: {fileID: 1423165382800070129}
m_Layer: 5
m_Name: MinimapPanel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1423165382800070128
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165382800070131}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1423165382543144178}
- {fileID: 1423165384424724344}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 107.9, y: -116.5}
m_SizeDelta: {x: 200, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1423165382800070094
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165382800070131}
m_CullTransparentMesh: 1
--- !u!114 &1423165382800070129
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165382800070131}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1423165384009951512
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1423165384009951513}
- component: {fileID: 1423165384009951511}
- component: {fileID: 1423165384009951510}
m_Layer: 5
m_Name: Minimap Border
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1423165384009951513
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165384009951512}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1423165382543144178}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 200, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1423165384009951511
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165384009951512}
m_CullTransparentMesh: 1
--- !u!114 &1423165384009951510
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165384009951512}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.2735849, g: 0.2735849, b: 0.2735849, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1423165384048134169
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1423165384048134166}
- component: {fileID: 1423165384048134164}
- component: {fileID: 1423165384048134167}
m_Layer: 5
m_Name: MinimapImg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1423165384048134166
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165384048134169}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1423165384424724344}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 260, y: 260}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1423165384048134164
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165384048134169}
m_CullTransparentMesh: 1
--- !u!114 &1423165384048134167
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165384048134169}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Texture: {fileID: 8400000, guid: 2528b91a6c8f85e44b612cc07ebb36ae, type: 2}
m_UVRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
--- !u!1 &1423165384424724347
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1423165384424724344}
- component: {fileID: 1423165384424724343}
- component: {fileID: 1423165384424724342}
- component: {fileID: 1423165384424724345}
m_Layer: 5
m_Name: MinimapMask
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1423165384424724344
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165384424724347}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1423165384048134166}
m_Father: {fileID: 1423165382800070128}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 195, y: 195}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1423165384424724343
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165384424724347}
m_CullTransparentMesh: 1
--- !u!114 &1423165384424724342
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165384424724347}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: a66b22992cd93ab42a8322c679eaa976, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1423165384424724345
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423165384424724347}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ShowMaskGraphic: 1

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: bd3bb4da578ca0e4b9aef66f5bd76750
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,38 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!84 &8400000
RenderTexture:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MinimapTexture
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
serializedVersion: 3
m_Width: 200
m_Height: 200
m_AntiAliasing: 1
m_MipCount: -1
m_DepthFormat: 0
m_ColorFormat: 8
m_MipMap: 0
m_GenerateMips: 1
m_SRGB: 0
m_UseDynamicScale: 0
m_BindMS: 0
m_EnableCompatibleFormat: 1
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 0
m_MipBias: 0
m_WrapU: 1
m_WrapV: 1
m_WrapW: 1
m_Dimension: 2
m_VolumeDepth: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2528b91a6c8f85e44b612cc07ebb36ae
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 8400000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.2 KiB

View File

@@ -0,0 +1,144 @@
fileFormatVersion: 2
guid: a66b22992cd93ab42a8322c679eaa976
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -123,6 +123,60 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &95348668 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 8390537188327133021, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
m_PrefabInstance: {fileID: 8390537188401440993}
m_PrefabAsset: {fileID: 0}
--- !u!136 &95348669
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 95348668}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.8
m_Height: 4
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!54 &95348670
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 95348668}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 112
m_CollisionDetection: 0
--- !u!114 &95348673
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 95348668}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2fe01a752f991734aa307cc7b7665015, type: 3}
m_Name:
m_EditorClassIdentifier:
terrain: {fileID: 1417065444}
prefab: {fileID: 194332003443584216, guid: 1c0b2ac83b1c14641b7e9eee6c5776b3, type: 3}
--- !u!4 &95348674 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 8390537188327133022, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
m_PrefabInstance: {fileID: 8390537188401440993}
m_PrefabAsset: {fileID: 0}
--- !u!1 &114639927
GameObject:
m_ObjectHideFlags: 0
@@ -153,7 +207,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 708126143}
m_RootOrder: 3
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@@ -611,7 +665,6 @@ RectTransform:
m_Children:
- {fileID: 185435515}
- {fileID: 1048269304}
- {fileID: 1690461076}
- {fileID: 114639928}
- {fileID: 1395840125}
m_Father: {fileID: 0}
@@ -934,12 +987,12 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 708126143}
m_RootOrder: 4
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: -3.9089966}
m_SizeDelta: {x: 78.3094, y: 46.091}
m_AnchoredPosition: {x: 1.7000122, y: -0.016723633}
m_SizeDelta: {x: 72.6616, y: 13.0733}
m_Pivot: {x: 0, y: 1}
--- !u!114 &1395840126
MonoBehaviour:
@@ -1002,14 +1055,14 @@ MonoBehaviour:
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 15
m_fontSizeBase: 15
m_fontSize: 12
m_fontSizeBase: 12
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 1
m_HorizontalAlignment: 4
m_HorizontalAlignment: 1
m_VerticalAlignment: 256
m_textAlignment: 65535
m_characterSpacing: 0
@@ -1052,6 +1105,94 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1395840124}
m_CullTransparentMesh: 1
--- !u!1 &1416366111
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1416366114}
- component: {fileID: 1416366112}
- component: {fileID: 1416366113}
m_Layer: 0
m_Name: MinimapCamera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!20 &1416366112
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1416366111}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 4
m_BackGroundColor: {r: 0.19326274, g: 0.48865005, b: 0.9528302, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.01
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 30
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 8400000, guid: 2528b91a6c8f85e44b612cc07ebb36ae, type: 2}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!114 &1416366113
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1416366111}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cae4d204e179a7d4d87a943ab285ac92, type: 3}
m_Name:
m_EditorClassIdentifier:
player: {fileID: 95348674}
--- !u!4 &1416366114
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1416366111}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 100, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!1 &1417065444 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 7029954221290272535, guid: bb7ccf3dcb131ed4cbdc3e66d7f136a0, type: 3}
@@ -1128,105 +1269,6 @@ Transform:
m_CorrespondingSourceObject: {fileID: 494189295979627311, guid: 613866d46c759a848b2a462973745a74, type: 3}
m_PrefabInstance: {fileID: 1440733975}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1690461075
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1690461076}
- component: {fileID: 1690461079}
- component: {fileID: 1690461078}
- component: {fileID: 1690461077}
m_Layer: 5
m_Name: EventLog
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1690461076
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1690461075}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 708126143}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: -150, y: 0}
m_SizeDelta: {x: 300, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1690461077
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1690461075}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &1690461078
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1690461075}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
m_PresetInfoIsWorld: 0
--- !u!223 &1690461079
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1690461075}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 0
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!4 &1735927146 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 4effc28206419704cbfe36aa3046d68c, type: 3}
@@ -1365,7 +1407,6 @@ GameObject:
m_Component:
- component: {fileID: 1861247505}
- component: {fileID: 1861247504}
- component: {fileID: 1861247506}
- component: {fileID: 1861247507}
- component: {fileID: 1861247508}
m_Layer: 0
@@ -1403,21 +1444,6 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1861247506
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1861247503}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 41974f676d374a946813f4863f75f978, type: 3}
m_Name:
m_EditorClassIdentifier:
eventObject: {fileID: 8681335675325213624, guid: 240f676d062888042ac64a67d71aaa9d, type: 3}
parentEventObject: {fileID: 1690461076}
events: []
--- !u!114 &1861247507
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -1551,21 +1577,9 @@ PrefabInstance:
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7029954221290272534, guid: bb7ccf3dcb131ed4cbdc3e66d7f136a0, type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: 7029954221290272534, guid: bb7ccf3dcb131ed4cbdc3e66d7f136a0, type: 3}
propertyPath: m_LocalScale.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: 7029954221290272534, guid: bb7ccf3dcb131ed4cbdc3e66d7f136a0, type: 3}
propertyPath: m_LocalScale.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 7029954221290272534, guid: bb7ccf3dcb131ed4cbdc3e66d7f136a0, type: 3}
propertyPath: m_LocalPosition.x
value: -500.00003
value: -500
objectReference: {fileID: 0}
- target: {fileID: 7029954221290272534, guid: bb7ccf3dcb131ed4cbdc3e66d7f136a0, type: 3}
propertyPath: m_LocalPosition.y
@@ -1573,7 +1587,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 7029954221290272534, guid: bb7ccf3dcb131ed4cbdc3e66d7f136a0, type: 3}
propertyPath: m_LocalPosition.z
value: -500.00003
value: -500
objectReference: {fileID: 0}
- target: {fileID: 7029954221290272534, guid: bb7ccf3dcb131ed4cbdc3e66d7f136a0, type: 3}
propertyPath: m_LocalRotation.w
@@ -1617,18 +1631,82 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 95348673, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: terrain
value:
objectReference: {fileID: 1417065444}
- target: {fileID: 8390537187866079437, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: mouseSensitivityX
value: 600
objectReference: {fileID: 0}
- target: {fileID: 8390537187866079437, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: mouseSensitivityY
value: 600
objectReference: {fileID: 0}
- target: {fileID: 8390537187866079439, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: m_BackGroundColor.a
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8390537187866079439, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: m_BackGroundColor.b
value: 0.9528302
objectReference: {fileID: 0}
- target: {fileID: 8390537187866079439, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: m_BackGroundColor.g
value: 0.48865005
objectReference: {fileID: 0}
- target: {fileID: 8390537187866079439, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: m_BackGroundColor.r
value: 0.19326274
objectReference: {fileID: 0}
- target: {fileID: 8390537188327132961, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: interactionText
value:
objectReference: {fileID: 114639929}
- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: gravity
value: -9.86
objectReference: {fileID: 0}
- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: airSpeed
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: jumpForce
value: 4
objectReference: {fileID: 0}
- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: jumpHeight
value: 3.5
objectReference: {fileID: 0}
- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: sneakSpeed
value: 0.7
objectReference: {fileID: 0}
- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: sprintSpeed
value: 1.7
objectReference: {fileID: 0}
- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: fallMultiplier
value: 1.8
objectReference: {fileID: 0}
- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: sprintJumpSpeed
value: 10
objectReference: {fileID: 0}
- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: sneakSpeedModifier
value: 0.6
objectReference: {fileID: 0}
- target: {fileID: 8390537188327133020, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: jumpSprintSpeedModifier
value: 2000
objectReference: {fileID: 0}
- target: {fileID: 8390537188327133021, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: m_Name
value: FirstPerson Player
objectReference: {fileID: 0}
- target: {fileID: 8390537188327133021, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: m_TagString
value: FPSPlayer
objectReference: {fileID: 0}
- target: {fileID: 8390537188327133022, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: m_RootOrder
value: 1
@@ -1639,7 +1717,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 8390537188327133022, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: m_LocalPosition.y
value: 25.47
value: 25
objectReference: {fileID: 0}
- target: {fileID: 8390537188327133022, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: m_LocalPosition.z
@@ -1673,5 +1751,9 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8390537189371922023, guid: 6a86db7765f277243b912c20f451dc47, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 6a86db7765f277243b912c20f451dc47, type: 3}

View File

@@ -14,15 +14,12 @@ public class HouseConstruction : BuildingConstruction
public override void Init()
{
gameManager = GameObject.Find("GameManager");
gameManager.GetComponent<EventLog>().CreateEvent("Construction: House");
}
public override bool CheckForResources()
{
if (havingWood == neededWood)
{
gameManager.GetComponent<EventLog>().CreateEvent("Construction: House: finished");
return true;
}
return false;

View File

@@ -1,78 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EventLog : MonoBehaviour
{
[Header("Event Log")]
[SerializeField] private GameObject eventObject;
[SerializeField] private Transform parentEventObject;
Vector3 position = new Vector3 (Screen.width-200, 134f, 0f);
[SerializeField] GameObject[] events;
void Start()
{
}
// Update is called once per frame
void Update()
{
events = GameObject.FindGameObjectsWithTag("Event");
if(events.Length <= 4)
{
switch (events.Length)
{
case 0:
position.y = 134f;
break;
case 1:
position.y = 174f;
break;
case 2:
position.y = 214f;
break;
case 3:
position.y = 254f;
break;
}
//Relocate
for (int i = 0; i < events.Length; i++)
{
switch (events.Length)
{
case 1:
events[0].transform.position = new Vector3(Screen.width - 200, 134f, 0f);
break;
case 2:
events[0].transform.position = new Vector3(Screen.width - 200, 134f, 0f);
events[1].transform.position = new Vector3(Screen.width - 200, 174f, 0f);
break;
case 3:
events[0].transform.position = new Vector3(Screen.width - 200, 134f, 0f);
events[1].transform.position = new Vector3(Screen.width - 200, 174f, 0f);
events[2].transform.position = new Vector3(Screen.width - 200, 214f, 0f);
break;
case 4:
events[0].transform.position = new Vector3(Screen.width - 200, 134f, 0f);
events[1].transform.position = new Vector3(Screen.width - 200, 174f, 0f);
events[2].transform.position = new Vector3(Screen.width - 200, 214f, 0f);
events[3].transform.position = new Vector3(Screen.width - 200, 254f, 0f);
break;
}
}
}
}
public void CreateEvent(string msg)
{
Instantiate(eventObject, position, Quaternion.identity, parentEventObject);
eventObject.GetComponent<EventScript>().ChangeText(msg);
}
}

View File

@@ -1,31 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class EventScript : MonoBehaviour
{
//[SerializeField] private Text text;
void Start()
{
Invoke("Delete", 5f);
}
// Update is called once per frame
void Update()
{
}
public void ChangeText(string msg)
{
Text t = GetComponentInChildren<Text>();
t.text = msg;
}
void Delete()
{
Destroy(this.gameObject);
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 9be9743e89535f6429f5773fd772d746
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -4,7 +4,6 @@ using UnityEngine;
public class LightSwitch : Interactable
{
public GameObject GameManager;
public Light m_Light;
public bool isOn;
@@ -30,14 +29,6 @@ public class LightSwitch : Interactable
public override void Interact()
{
isOn = !isOn;
if (isOn) {
GameManager.GetComponent<EventLog>().CreateEvent("Licht2");
}
else
{
GameManager.GetComponent<EventLog>().CreateEvent("Licht1");
}
//Debug.Log("Click Light");
UpdateLight();

View File

@@ -4,9 +4,8 @@ using UnityEngine;
public class TimeSwitchBtn: Interactable
{
public GameObject GameManager;
public bool dark;
public GameObject GameManager;
public override string GetDescription()
{
@@ -30,12 +29,10 @@ public class TimeSwitchBtn: Interactable
if (dark)
{
GameManager.GetComponent<EventLog>().CreateEvent("Tag!");
GameManager.GetComponent<TimeManager>().secondsOfDay = 0;
}
else
{
GameManager.GetComponent<EventLog>().CreateEvent("Nacht!");
GameManager.GetComponent<TimeManager>().secondsOfDay = 30000;
}
}

View File

@@ -1,5 +1,6 @@
{
"dependencies": {
"com.unity.2d.sprite": "1.0.0",
"com.unity.collab-proxy": "1.9.0",
"com.unity.ide.rider": "3.0.7",
"com.unity.ide.visualstudio": "2.0.11",

View File

@@ -1,5 +1,11 @@
{
"dependencies": {
"com.unity.2d.sprite": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.collab-proxy": {
"version": "1.9.0",
"depth": 0,

View File

@@ -1,2 +1,2 @@
m_EditorVersion: 2021.1.22f1
m_EditorVersionWithRevision: 2021.1.22f1 (a137e5fb0427)
m_EditorVersion: 2021.1.23f1
m_EditorVersionWithRevision: 2021.1.23f1 (b50729e604a9)