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https://github.com/DerTyp7/fps-citybuild-unity.git
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Update ResourceManager
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18
Assets/Scripts/Resources/Items/Stone.asset
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18
Assets/Scripts/Resources/Items/Stone.asset
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@@ -0,0 +1,18 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 232c60ba7df6f074d9c92fa97215e412, type: 3}
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m_Name: Stone
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m_EditorClassIdentifier:
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name: New Item
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uuid: new_item
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icon: {fileID: 0}
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isDefaultItem: 0
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8
Assets/Scripts/Resources/Items/Stone.asset.meta
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8
Assets/Scripts/Resources/Items/Stone.asset.meta
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fileFormatVersion: 2
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guid: 9309bb620f211124297c6d9da498fca1
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -16,4 +16,18 @@ public class ResourceManager: MonoBehaviour
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itemList.Add(item);
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itemList.Add(item);
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}
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}
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public int Count(Item item)
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{
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int count = 0;
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foreach(Item i in itemList)
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{
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if(i == item)
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{
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count += 1;
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}
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}
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return count;
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}
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}
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}
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