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			29 lines
		
	
	
		
			750 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			750 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| using UnityEngine.UI;
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| 
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| public class HotbarSlot : MonoBehaviour
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| {
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|     public int HotbarSlotNumber;
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|     public Item item;
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|     public GameObject itemImage;
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|     public GameObject HotbarSlotNum;
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| 
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|     private void Start()
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|     {
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|         itemImage = gameObject.transform.Find("Image").gameObject;
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|         HotbarSlotNum = gameObject.transform.Find("HotbarSlotNum").gameObject;
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| 
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|         HotbarSlotNum.GetComponent<TMPro.TextMeshProUGUI>().text = HotbarSlotNumber.ToString();
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|         gameObject.name = "HotbarSlot " + HotbarSlotNumber.ToString();
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|     }
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| 
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|     public void ChangeItem(Item i)
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|     {
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|         item = i;
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|         itemImage.GetComponent<Image>().sprite = item.icon;
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|     }
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| 
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| }
 | 
