Files
fps-citybuild-unity/Assets/Scripts/Building/BuildingConstruction.cs

27 lines
527 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class BuildingConstruction : MonoBehaviour
{
public GameObject building;
public abstract bool CheckForResources();
public abstract void Init();
private void Start()
{
Init();
}
private void Update()
{
if (CheckForResources())
{
Instantiate(building, gameObject.transform.position, Quaternion.identity);
Destroy(this.gameObject);
}
}
}