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			18 lines
		
	
	
		
			425 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			425 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| public class Minimap : MonoBehaviour
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| {
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|     [SerializeField] private Transform player;
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| 
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|     private void LateUpdate()
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|     {
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|         Vector3 newPosition = player.position;
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|         newPosition.y = transform.position.y;
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|         transform.position = newPosition;
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| 
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|         transform.rotation = Quaternion.Euler(90f, player.eulerAngles.y, 0f);
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|     }
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| }
 | 
