Files
fps-citybuild-unity/Assets/Scripts/Resources/Scripts/Item.cs
2021-09-30 20:44:50 +02:00

18 lines
314 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class Item
{
public string name = "New Item";
public string uuid = "new_item";
public Sprite icon = null;
public int count = 1;
public Item(int c = 1)
{
count = c;
}
}