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18 lines
314 B
C#
18 lines
314 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class Item
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{
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public string name = "New Item";
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public string uuid = "new_item";
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public Sprite icon = null;
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public int count = 1;
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public Item(int c = 1)
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{
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count = c;
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}
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}
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