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			18 lines
		
	
	
		
			314 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			314 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| [System.Serializable]
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| public class Item
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| {
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|     public string name = "New Item";
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|     public string uuid = "new_item";
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|     public Sprite icon = null;
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|     public int count = 1;
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| 
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|     public Item(int c = 1)
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|     {
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|         count = c;
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|     }
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| }
 | 
