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								Assets/Scripts/UI/BuildingMenu.cs
									
									
									
									
									
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								Assets/Scripts/UI/BuildingMenu.cs
									
									
									
									
									
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| using System.Collections; | ||||
| using System.Collections.Generic; | ||||
| using UnityEngine; | ||||
|  | ||||
| public class BuildingMenu : MonoBehaviour | ||||
| { | ||||
|      | ||||
|     [SerializeField] GameObject slotPrefab; | ||||
|     [SerializeField] List<PlacedObjectTypeSO> placedObjectTypeSOList; | ||||
|  | ||||
|     void Start() | ||||
|     { | ||||
|         foreach(PlacedObjectTypeSO p in placedObjectTypeSOList) | ||||
|         { | ||||
|             GameObject slot = Instantiate(slotPrefab, gameObject.transform); | ||||
|             slot.GetComponent<BuildingMenuSlot>().placedObjectTypeSO = p; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|  | ||||
| } | ||||
							
								
								
									
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								Assets/Scripts/UI/BuildingMenu.cs.meta
									
									
									
									
									
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								Assets/Scripts/UI/BuildingMenu.cs.meta
									
									
									
									
									
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| fileFormatVersion: 2 | ||||
| guid: bcce99e456cd44549aa61d6dd97c9846 | ||||
| MonoImporter: | ||||
|   externalObjects: {} | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
							
								
								
									
										31
									
								
								Assets/Scripts/UI/BuildingMenuSlot.cs
									
									
									
									
									
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										31
									
								
								Assets/Scripts/UI/BuildingMenuSlot.cs
									
									
									
									
									
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							| @@ -0,0 +1,31 @@ | ||||
| using System.Collections; | ||||
| using System.Collections.Generic; | ||||
| using UnityEngine; | ||||
| using UnityEngine.UI; | ||||
| using TMPro; | ||||
|  | ||||
| public class BuildingMenuSlot : MonoBehaviour | ||||
| { | ||||
|     public PlacedObjectTypeSO placedObjectTypeSO;   | ||||
|  | ||||
|     Image img; | ||||
|     Button btn; | ||||
|     TextMeshProUGUI textObj; | ||||
|  | ||||
|     void Start() | ||||
|     { | ||||
|         img = transform.Find("Image").gameObject.GetComponent<Image>(); | ||||
|         btn = GetComponent<Button>(); | ||||
|         textObj = transform.Find("Text").gameObject.GetComponent<TextMeshProUGUI>(); | ||||
|  | ||||
|  | ||||
|         img.sprite = placedObjectTypeSO.iconSprite; | ||||
|         textObj.text = placedObjectTypeSO.nameString; | ||||
|         btn.onClick.AddListener(OnClick); | ||||
|     } | ||||
|  | ||||
|     void OnClick() | ||||
|     { | ||||
|         GridBuildingSystem.instance.SelectBuilding(placedObjectTypeSO); | ||||
|     } | ||||
| } | ||||
							
								
								
									
										11
									
								
								Assets/Scripts/UI/BuildingMenuSlot.cs.meta
									
									
									
									
									
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								Assets/Scripts/UI/BuildingMenuSlot.cs.meta
									
									
									
									
									
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| fileFormatVersion: 2 | ||||
| guid: 49a86965eb0eda744b944b1e786c49ac | ||||
| MonoImporter: | ||||
|   externalObjects: {} | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
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