added freetime etc

This commit is contained in:
j.mei7
2022-03-06 16:04:18 +01:00
parent a95431b836
commit 386a0db5ff
39 changed files with 7480 additions and 199 deletions

View File

@@ -73,7 +73,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_SortingOrder: 2
m_Sprite: {fileID: -5177388603050735206, guid: 8884154dfe85442a3a3578be807dbcdf, type: 3}
m_Color: {r: 0.2509804, g: 0.32156864, b: 0.40392157, a: 1}
m_FlipX: 0

View File

@@ -11,8 +11,11 @@ GameObject:
- component: {fileID: 3391280458837659710}
- component: {fileID: 3391280458837659711}
- component: {fileID: 3391280458837659705}
- component: {fileID: 3364287627891004760}
- component: {fileID: 3391280458837659704}
- component: {fileID: 3391280458837659685}
- component: {fileID: -2258169743783008087}
- component: {fileID: 8664866673740159625}
m_Layer: 0
m_Name: Person
m_TagString: Untagged
@@ -33,7 +36,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 9
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3391280458837659711
SpriteRenderer:
@@ -104,6 +107,23 @@ MonoBehaviour:
city: {fileID: 0}
house: {fileID: 0}
workplace: {fileID: 0}
status: 0
--- !u!114 &3364287627891004760
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3391280458837659708}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d96c0dcd94a2a7848973dd95d150cc51, type: 3}
m_Name:
m_EditorClassIdentifier:
happiness: 1
supplied: 1
suppliedDecayModifier: 0.3
happinessDecayModifier: 0.1
--- !u!114 &3391280458837659704
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -138,3 +158,40 @@ NavMeshAgent:
m_BaseOffset: 0.1
m_WalkableMask: 4294967295
m_ObstacleAvoidanceType: 4
--- !u!50 &-2258169743783008087
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3391280458837659708}
m_BodyType: 1
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 0
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!58 &8664866673740159625
CircleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3391280458837659708}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Radius: 0.5

View File

@@ -11,6 +11,7 @@ GameObject:
- component: {fileID: 2879071748697521147}
- component: {fileID: 2879071748697521146}
- component: {fileID: 2879071748697521145}
- component: {fileID: 175939583700583309}
m_Layer: 0
m_Name: Workplace
m_TagString: Untagged
@@ -73,7 +74,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_SortingOrder: 2
m_Sprite: {fileID: -5177388603050735206, guid: 8884154dfe85442a3a3578be807dbcdf, type: 3}
m_Color: {r: 0.40392157, g: 0.25729215, b: 0.2509804, a: 1}
m_FlipX: 0
@@ -100,4 +101,31 @@ MonoBehaviour:
space: 1
salary: 4.5
workers: []
activeWorkers: []
city: {fileID: 0}
--- !u!61 &175939583700583309
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2879071748697521144}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0.25, y: 0.25, z: 0.25, w: 0.25}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0