This commit is contained in:
j.mei7
2022-03-06 21:15:54 +01:00
parent 386a0db5ff
commit e884e44c54
41 changed files with 25259 additions and 22520 deletions

101
Assets/Prefabs/Area.prefab Normal file
View File

@@ -0,0 +1,101 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5378303042640564401
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 149079629263360090}
- component: {fileID: 6888264426210701466}
- component: {fileID: -4418923064708300829}
m_Layer: 0
m_Name: Area
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &149079629263360090
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5378303042640564401}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 16, y: 16, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6888264426210701466
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5378303042640564401}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
m_Color: {r: 0, g: 0.23999898, b: 0.7169812, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!114 &-4418923064708300829
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5378303042640564401}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc2d10c80076d454fa421658fc397028, type: 3}
m_Name:
m_EditorClassIdentifier:
accessable: 0
tile: {fileID: 992094731078951064, guid: 54d4da1fe532c794b8a5e0c9758af011, type: 3}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: c1b8b7e0416fc5b4e9aeb1e6f710af98
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,401 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3765826939645975103
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3765826939645975102}
- component: {fileID: 3765826939645975075}
- component: {fileID: 3765826939645975072}
- component: {fileID: 3765826939645975073}
m_Layer: 5
m_Name: Time
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3765826939645975102
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3765826939645975103}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3765826939735456271}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -120, y: -30}
m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3765826939645975075
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3765826939645975103}
m_CullTransparentMesh: 1
--- !u!114 &3765826939645975072
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3765826939645975103}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: Time and Date
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 15
m_fontSizeBase: 15
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 1
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!114 &3765826939645975073
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3765826939645975103}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3c60f5ffa1a5b6f4292a33377311dcb6, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &3765826939735456267
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3765826939735456271}
- component: {fileID: 3765826939735456268}
- component: {fileID: 3765826939735456269}
- component: {fileID: 3765826939735456266}
m_Layer: 5
m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3765826939735456271
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3765826939735456267}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3765826939645975102}
- {fileID: 3765826940427507548}
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}
--- !u!223 &3765826939735456268
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3765826939735456267}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 0
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 25
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!114 &3765826939735456269
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3765826939735456267}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
m_PresetInfoIsWorld: 0
--- !u!114 &3765826939735456266
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3765826939735456267}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!1 &3765826940427507549
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3765826940427507548}
- component: {fileID: 3765826940427507521}
- component: {fileID: 3765826940427507550}
- component: {fileID: 3765826940427507551}
m_Layer: 5
m_Name: Money
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3765826940427507548
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3765826940427507549}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3765826939735456271}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: -30}
m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3765826940427507521
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3765826940427507549}
m_CullTransparentMesh: 1
--- !u!114 &3765826940427507550
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3765826940427507549}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: Money
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 15
m_fontSizeBase: 15
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 1
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!114 &3765826940427507551
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3765826940427507549}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 24ee615049306e041af2b4679b9a19f1, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 0043226507c3f4144a606536d0c5073d
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,76 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6060181944501674504
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6060181944501674506}
- component: {fileID: 6060181944501674505}
- component: {fileID: 6060181944501674507}
- component: {fileID: 5231632935451932056}
m_Layer: 0
m_Name: GameManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6060181944501674506
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060181944501674504}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6060181944501674505
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060181944501674504}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 19408a8c9044fc542b7045812e07e7fa, type: 3}
m_Name:
m_EditorClassIdentifier:
partOfDay: 0
intervalTime: 0.1
readOnlyTimeString:
--- !u!114 &6060181944501674507
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060181944501674504}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d01b08fa5ea32674c8ce7599f2d886ce, type: 3}
m_Name:
m_EditorClassIdentifier:
money: 0
--- !u!114 &5231632935451932056
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060181944501674504}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0223944c58fdbb54eb34ad98462c6f27, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 40a19dcc5827c5e4cbf618d6b8c883e6
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,127 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7365408954618877900
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7365408954618877744}
- component: {fileID: 7365408954618877903}
- component: {fileID: 7365408954618877901}
- component: {fileID: 7365408954618877745}
- component: {fileID: 7365408954618877746}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7365408954618877744
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7365408954618877900}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!20 &7365408954618877903
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7365408954618877900}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0.3255162, g: 0.68940794, b: 0.7264151, a: 1}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 50
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 0
m_HDR: 1
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 0
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!81 &7365408954618877901
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7365408954618877900}
m_Enabled: 1
--- !u!114 &7365408954618877745
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7365408954618877900}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 328f45ec5c7fdbe4ebfa4e5069f0644d, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: 150
fastSpeed: 300
slowSpeed: 50
maxCameraSize: 100
minCameraSize: 3
cameraSizeSteps: 3
--- !u!50 &7365408954618877746
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7365408954618877900}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0
m_GravityScale: 0
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 4

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: bba65a6ddff46b740a482e11b8970dae
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,68 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5419475751749434128
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5419475751749434130}
- component: {fileID: 5419475751749434129}
m_Layer: 0
m_Name: NavMesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5419475751749434130
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5419475751749434128}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5419475751749434129
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5419475751749434128}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 148387606d0ccd84fa326ca211f274ba, type: 3}
m_Name:
m_EditorClassIdentifier:
m_AgentTypeID: 0
m_CollectObjects: 0
m_Size: {x: 10, y: 10, z: 10}
m_Center: {x: 0, y: 2, z: 0}
m_LayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_UseGeometry: 0
m_OverrideByGrid: 1
m_UseMeshPrefab: {fileID: 0}
m_CompressBounds: 1
m_OverrideVector: {x: 1, y: 1, z: 1}
m_DefaultArea: 1
m_IgnoreNavMeshAgent: 1
m_IgnoreNavMeshObstacle: 1
m_OverrideTileSize: 1
m_TileSize: 32
m_OverrideVoxelSize: 0
m_VoxelSize: 0.16666667
m_BuildHeightMesh: 0
m_HideEditorLogs: 0
m_NavMeshData: {fileID: 23800000, guid: eacd1f7f43cd5aa4291e35a3ccc63fe3, type: 2}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 4ead2502cf3d7cb4889e7fa1e0fa51fa
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

128
Assets/Prefabs/Park.prefab Normal file
View File

@@ -0,0 +1,128 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6901973132363593913
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6901973132363593861}
- component: {fileID: 6901973132363593862}
- component: {fileID: 6901973132363593863}
- component: {fileID: 6901973132363593912}
m_Layer: 0
m_Name: Park
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6901973132363593861
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6901973132363593913}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -32.6, y: -14.9, z: 0}
m_LocalScale: {x: 10, y: 10, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6901973132363593862
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6901973132363593913}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: -5177388603050735206, guid: 8884154dfe85442a3a3578be807dbcdf, type: 3}
m_Color: {r: 0.15831727, g: 0.06848522, b: 0.5377358, a: 0.6117647}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!114 &6901973132363593863
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6901973132363593913}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7bc2527398280d14790a72191ef86c05, type: 3}
m_Name:
m_EditorClassIdentifier:
FreeTimeObjectName: Park
city: {fileID: 0}
--- !u!61 &6901973132363593912
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6901973132363593913}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0.25, y: 0.25, z: 0.25, w: 0.25}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 354e6cf04a0ac984cabf402ca3339a38
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

129
Assets/Prefabs/Shop.prefab Normal file
View File

@@ -0,0 +1,129 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7576071103965950758
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7576071103965950754}
- component: {fileID: 7576071103965950753}
- component: {fileID: 7576071103965950752}
- component: {fileID: 7576071103965950759}
m_Layer: 0
m_Name: Shop
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7576071103965950754
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7576071103965950758}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 8.4, y: 24.1, z: 0}
m_LocalScale: {x: 4, y: 4, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7576071103965950753
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7576071103965950758}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: -5177388603050735206, guid: 8884154dfe85442a3a3578be807dbcdf, type: 3}
m_Color: {r: 0.7789046, g: 0.3003738, b: 0.8490566, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!114 &7576071103965950752
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7576071103965950758}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ca70058e52bdff8428269af9aeb78f80, type: 3}
m_Name:
m_EditorClassIdentifier:
storeName: Erster Laden
city: {fileID: 0}
personIndicatorsInStore: []
--- !u!61 &7576071103965950759
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7576071103965950758}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0.25, y: 0.25, z: 0.25, w: 0.25}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 1f51a7651a335584097672000ac8823b
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,99 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &992094731078951064
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4880306312775997921}
- component: {fileID: 2375450427869795506}
- component: {fileID: 519107397278494587}
m_Layer: 0
m_Name: Tile
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4880306312775997921
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 992094731078951064}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2375450427869795506
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 992094731078951064}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!114 &519107397278494587
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 992094731078951064}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5913569e16e68e54584ba0ab5b9ec15a, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 54d4da1fe532c794b8a5e0c9758af011
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 685b58c35b8c4264d949a6105acf890e
guid: 0aa5a744ba341624da1d6156a0da5160
folderAsset: yes
DefaultImporter:
externalObjects: {}

File diff suppressed because it is too large Load Diff

Binary file not shown.

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 2a3c5a8b2ba5e724e9e5c55585d9baac
guid: c7fe89737638b9c4590af4638f4e4626
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 23800000

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8a45085ab30e5ef41a85254ae8ec4d43
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 3b818fcca8f7de040b2b2d97a0f763cd
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: eacd1f7f43cd5aa4291e35a3ccc63fe3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 23800000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,2 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: e02e49962beab5645bca51861b609494
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

35
Assets/Scripts/Area.cs Normal file
View File

@@ -0,0 +1,35 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Area : MonoBehaviour
{
[SerializeField] bool accessable = false;
[SerializeField] GameObject tile;
List<Tile> tiles = new List<Tile>();
int height = 16;
int width = 16;
void Start()
{
GetComponent<SpriteRenderer>().color = Random.ColorHSV(0f, 1f, 1f, 1f, 0.5f, 1f);
//GenerateGrid();
}
void GenerateGrid()
{
for (int x = 0; x < width; x++)
{
for (int y = 0; y < height; y++)
{
GameObject currentTile= Instantiate(tile);
currentTile.transform.position = new Vector3(x - width/2, y-height/2, 1);
//currentTile.transform.SetParent(transform);
tiles.Add(currentTile.GetComponent<Tile>());
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: dc2d10c80076d454fa421658fc397028
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -12,11 +12,14 @@ public class City : MonoBehaviour
[SerializeField] List<Person> citizens = new List<Person>();
[SerializeField] List<House> houses = new List<House>();
[SerializeField] List<Company> companies = new List<Company>();
[SerializeField] List<Workplace> workplaces = new List<Workplace>();
[SerializeField] List<Store> stores = new List<Store>();
[SerializeField] List<FreeTimeObject> freeTimeObjects = new List<FreeTimeObject>();
public List<Store> GetStores() => stores;
public List<FreeTimeObject> GetFreeTimeObjects() => freeTimeObjects;
public List<House> GetHouses() => houses;
public List<Workplace> GetWorkplaces() => workplaces;
public void AddCitizen(Person citizen)
{
@@ -106,4 +109,21 @@ public class City : MonoBehaviour
Debug.Log("FreeTimeObject demolished in " + cityName);
}
}
public void AddWorkplace(Workplace workplace)
{
if (!workplaces.Contains(workplace))
{
workplaces.Add(workplace);
Debug.Log("workplaces built in " + cityName);
}
}
public void RemoveWorkplace(Workplace workplace)
{
if (workplaces.Contains(workplace))
{
workplaces.Remove(workplace);
Debug.Log("workplaces demolished in " + cityName);
}
}
}

View File

@@ -6,7 +6,7 @@ public class House : MonoBehaviour
{
[Header("House")]
[SerializeField]
int space = 1;
int space = 4;
[SerializeField]
List<Person> persons = new List<Person>();
@@ -14,18 +14,22 @@ public class House : MonoBehaviour
[SerializeField]
City city;
public int GetAvaiableSpace() => space - persons.Count;
void Awake()
{
city.AddHouse(this);
}
public void AddPerson(Person person)
public bool AddPerson(Person person)
{
if (!persons.Contains(person) && persons.Count < space)
{
persons.Add(person);
Debug.Log(person.GetFullName() + " now lives in house");
return true;
}
return false;
}
public void RemovePerson(Person person)

View File

@@ -0,0 +1,39 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AreaManager : MonoBehaviour
{
[SerializeField] int areaSize = 16;
[SerializeField] int width = 8;
[SerializeField] int height = 8;
[SerializeField] GameObject area;
[SerializeField] List<Area> areas;
private void Start()
{
GenerateGrid();
}
void GenerateGrid()
{
for(int x = 0; x < width; x++)
{
for(int y = 0; y < height; y++)
{
GameObject currentArea = Instantiate(area);
currentArea.transform.position = new Vector3(16*x, 16*y, 1);
areas.Add(currentArea.GetComponent<Area>());
}
}
}
private void OnDrawGizmos()
{
Gizmos.color = Color.blue;
Gizmos.DrawWireCube(Vector3Int.zero, new Vector3Int(areaSize, areaSize, 1));
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0223944c58fdbb54eb34ad98462c6f27
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -34,13 +34,38 @@ public class Person : MonoBehaviour
void Awake()
{
city.AddCitizen(this);
house.AddPerson(this);
workplace.AddWorker(this);
city.AddCitizen(this);
}
void Start()
{
foreach (Workplace w in city.GetWorkplaces())
{
if(workplace == null)
{
if (w.AddWorker(this))
{
workplace = w;
Debug.Log("Workplace added to " + GetFullName());
}
}
}
foreach (House h in city.GetHouses())
{
if(house == null)
{
if (h.AddPerson(this))
{
house = h;
Debug.Log("House added to " + GetFullName());
}
}
}
movement = GetComponent<PersonMovement>();
indicators = GetComponent<PersonIndicators>();
@@ -48,7 +73,7 @@ public class Person : MonoBehaviour
TimeManager.OnDayUpdate += OnDayUpdate;
SetBehaivorDateTimes();
FreeTime();
Sleep();
}
void OnDayUpdate()
{
@@ -80,7 +105,7 @@ public class Person : MonoBehaviour
status = PersonStatus.FREETIME;
}
}
else
else if (status != PersonStatus.PARK)
{
status = PersonStatus.FREETIME;
}
@@ -91,9 +116,9 @@ public class Person : MonoBehaviour
Debug.Log(city.GetStores().Count - 1);
movement.SetTarget(city.GetStores()[Random.Range(0, city.GetStores().Count-1)].transform);
}
else if(status == PersonStatus.FREETIME)
else if(status != PersonStatus.PARK)
{
status = PersonStatus.PARK;
status = PersonStatus.PARK;// Check if any Object exsits
movement.SetTarget(city.GetFreeTimeObjects()[Random.Range(0, city.GetFreeTimeObjects().Count)].transform);
}
}

12
Assets/Scripts/Tile.cs Normal file
View File

@@ -0,0 +1,12 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Tile : MonoBehaviour
{
void Start()
{
GetComponent<SpriteRenderer>().color = Random.ColorHSV(0f, 1f, 1f, 1f, 0.5f, 1f);
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5913569e16e68e54584ba0ab5b9ec15a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -12,6 +12,8 @@ public class Company : MonoBehaviour
[SerializeField] List<Workplace> workplaces= new List<Workplace>();
public City GetCity() => city;
void Awake()
{
city.AddCompany(this);

View File

@@ -5,21 +5,22 @@ using UnityEngine;
public class Workplace : MonoBehaviour
{
[Header("Workplace")]
[SerializeField] int space = 1;
[SerializeField] int space = 4;
[SerializeField] float salary = 4.5f;
[SerializeField] List<Person> workers = new List<Person>();
[SerializeField] List<Person> activeWorkers = new List<Person>(); // Workers which are currently present and working
[SerializeField] Company company;
public void SetCompany(Company _company) => company = _company;
public void AddActiveWorker(Person worker) => activeWorkers.Add(worker);
public void RemoveActiveWorker(Person worker) => activeWorkers.Remove(worker);
public int GetAvaiableSpace() => space - workers.Count;
void Awake()
{
company.AddWorkplace(this);
company.GetCity().AddWorkplace(this);
}
void Start()

View File

@@ -6,6 +6,6 @@ EditorBuildSettings:
serializedVersion: 2
m_Scenes:
- enabled: 1
path: Assets/Scenes/SampleScene.unity
path: Assets/Scenes/City.unity
guid: 2cda990e2423bbf4892e6590ba056729
m_configObjects: {}