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			22 lines
		
	
	
		
			512 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			22 lines
		
	
	
		
			512 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| public class BuildingMenu : MonoBehaviour
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| {
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|     
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|     [SerializeField] GameObject slotPrefab;
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|     [SerializeField] List<PlacedObjectTypeSO> placedObjectTypeSOList;
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| 
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|     void Start()
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|     {
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|         foreach(PlacedObjectTypeSO p in placedObjectTypeSOList)
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|         {
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|             GameObject slot = Instantiate(slotPrefab, gameObject.transform);
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|             slot.GetComponent<BuildingMenuSlot>().placedObjectTypeSO = p;
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|         }
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|     }
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| 
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| 
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| }
 | 
