mirror of
				https://github.com/DerTyp7/grow-ai-unity.git
				synced 2025-10-31 13:27:07 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			32 lines
		
	
	
		
			757 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			757 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
 | |
| using System.Collections.Generic;
 | |
| using UnityEngine;
 | |
| using UnityEngine.UI;
 | |
| using TMPro;
 | |
| 
 | |
| public class BuildingMenuSlot : MonoBehaviour
 | |
| {
 | |
|     public PlacedObjectTypeSO placedObjectTypeSO;  
 | |
| 
 | |
|     Image img;
 | |
|     Button btn;
 | |
|     TextMeshProUGUI textObj;
 | |
| 
 | |
|     void Start()
 | |
|     {
 | |
|         img = transform.Find("Image").gameObject.GetComponent<Image>();
 | |
|         btn = GetComponent<Button>();
 | |
|         textObj = transform.Find("Text").gameObject.GetComponent<TextMeshProUGUI>();
 | |
| 
 | |
| 
 | |
|         img.sprite = placedObjectTypeSO.iconSprite;
 | |
|         textObj.text = placedObjectTypeSO.nameString;
 | |
|         btn.onClick.AddListener(OnClick);
 | |
|     }
 | |
| 
 | |
|     void OnClick()
 | |
|     {
 | |
|         GridBuildingSystem.instance.SelectBuilding(placedObjectTypeSO);
 | |
|     }
 | |
| }
 | 
