mirror of
https://github.com/DerTyp7/harvestdale-unity.git
synced 2025-10-30 21:17:09 +01:00
asd
This commit is contained in:
@@ -17,12 +17,13 @@ public class GridBuildingSystem : MonoBehaviour
|
||||
private void Update()
|
||||
{
|
||||
Vector3 mousePosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||
int snappedX = Mathf.RoundToInt(mousePosition.x);
|
||||
int snappedY = Mathf.RoundToInt(mousePosition.y);
|
||||
int snappedX = Mathf.FloorToInt(mousePosition.x);
|
||||
int snappedY = Mathf.FloorToInt(mousePosition.y);
|
||||
Vector3Int snappedMousePosition = new Vector3Int(snappedX, snappedY, 0);
|
||||
|
||||
if (Input.GetKeyDown(KeyCode.N))
|
||||
{
|
||||
UnselectBuilding();
|
||||
isDemolishing = !isDemolishing;
|
||||
Debug.Log(isDemolishing);
|
||||
}
|
||||
@@ -71,6 +72,7 @@ public class GridBuildingSystem : MonoBehaviour
|
||||
}
|
||||
else
|
||||
{
|
||||
Cursor.visible = true;
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{
|
||||
Building demoBuilding = BuildingManager.GetBuildingByGridPosition(snappedMousePosition);
|
||||
|
||||
Reference in New Issue
Block a user