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GuiManager
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@@ -2,8 +2,6 @@ using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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public class DraggableSlotContentUI : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler
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{
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public int slotIndex; // slotIndex is set by SlotUI
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