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https://github.com/DerTyp7/harvestdale-unity.git
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add field functinallity
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@@ -8,4 +8,5 @@ public class Crop : Item
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{
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public int daysToGrow;
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public List<Sprite> sprites = new List<Sprite>();
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public Harvest harvest;
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}
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9
Assets/Scripts/Items/Harvest.cs
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9
Assets/Scripts/Items/Harvest.cs
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@@ -0,0 +1,9 @@
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using UnityEngine;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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[CreateAssetMenu(fileName = "Harvest", menuName = "Harvestdale/Items/Harvest", order = 0)]
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public class Harvest : Item
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{
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}
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11
Assets/Scripts/Items/Harvest.cs.meta
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11
Assets/Scripts/Items/Harvest.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 01eac50f7d5dd124e94a48f3e4428435
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,7 +1,5 @@
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using UnityEngine;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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[CreateAssetMenu(fileName = "Item", menuName = "Harvestdale/Items/Item", order = 0)]
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public class Item : ScriptableObject
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{
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