This commit is contained in:
Janis
2023-03-01 22:28:06 +01:00
parent 36337c8a72
commit ae0b21f9e9
19 changed files with 600 additions and 455 deletions

View File

@@ -1,60 +1,60 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
public class SlotUI : MonoBehaviour, IDropHandler
{
public int slotIndex;
[SerializeField] private GameObject contentObject;
[SerializeField] private InventoryItem inventoryItem;
[SerializeField] private Image itemSpriteImage;
[SerializeField] private TMPro.TextMeshProUGUI quantityText;
// using System.Collections;
// using System.Collections.Generic;
// using UnityEngine;
// using UnityEngine.UI;
// using UnityEngine.EventSystems;
// public class SlotUI : MonoBehaviour, IDropHandler
// {
// public int slotIndex;
// [SerializeField] private GameObject contentObject;
// [SerializeField] private InventoryItem inventoryItem;
// [SerializeField] private Image itemSpriteImage;
// [SerializeField] private TMPro.TextMeshProUGUI quantityText;
private Inventory playerInventory;
private void Start()
{
UpdateSlot();
playerInventory = GameObject.FindGameObjectWithTag("Player").GetComponent<Inventory>();
}
public void SetInventoryItem(InventoryItem newInventoryItem)
{
inventoryItem = newInventoryItem;
UpdateSlot();
}
// private Inventory playerInventory;
// private void Start()
// {
// UpdateSlot();
// playerInventory = GameObject.FindGameObjectWithTag("Player").GetComponent<Inventory>();
// }
// public void SetInventoryItem(InventoryItem newInventoryItem)
// {
// inventoryItem = newInventoryItem;
// UpdateSlot();
// }
private void UpdateSlot()
{
if (inventoryItem != null)
{
itemSpriteImage.sprite = inventoryItem?.item?.sprite ?? null;
if (itemSpriteImage.sprite == null)
{
itemSpriteImage.color = new Color(0, 0, 0, 0);
}
else
{
itemSpriteImage.color = new Color(255, 255, 255, 1);
}
// private void UpdateSlot()
// {
// if (inventoryItem != null)
// {
// itemSpriteImage.sprite = inventoryItem?.item?.sprite ?? null;
// if (itemSpriteImage.sprite == null)
// {
// itemSpriteImage.color = new Color(0, 0, 0, 0);
// }
// else
// {
// itemSpriteImage.color = new Color(255, 255, 255, 1);
// }
quantityText.SetText(inventoryItem.count != 0 ? inventoryItem.count.ToString() : "");
}
else
{
itemSpriteImage.sprite = null;
quantityText.SetText("");
itemSpriteImage.color = new Color(0, 0, 0, 0);
}
// quantityText.SetText(inventoryItem.count != 0 ? inventoryItem.count.ToString() : "");
// }
// else
// {
// itemSpriteImage.sprite = null;
// quantityText.SetText("");
// itemSpriteImage.color = new Color(0, 0, 0, 0);
// }
}
// }
public void OnDrop(PointerEventData eventData)
{
Debug.Log("DROP");
DraggableSlotContentUI dropped = eventData.pointerDrag.GetComponent<DraggableSlotContentUI>();
playerInventory.SwapItems(dropped.slotIndex, slotIndex);
}
// public void OnDrop(PointerEventData eventData)
// {
// Debug.Log("DROP");
// DraggableSlotContentUI dropped = eventData.pointerDrag.GetComponent<DraggableSlotContentUI>();
// playerInventory.SwapItems(dropped.slotIndex, slotIndex);
// }
}
// }