mirror of
https://github.com/DerTyp7/harvestdale-unity.git
synced 2025-10-28 20:32:10 +01:00
j
This commit is contained in:
@@ -424,7 +424,7 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 224768186}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -7.45, y: 4.21, z: 0}
|
||||
m_LocalPosition: {x: -7.501, y: 2.978, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
|
||||
@@ -3,9 +3,24 @@ using UnityEngine;
|
||||
[CreateAssetMenu(fileName = "Hoe", menuName = "Harvestdale/Tools/Hoe", order = 0)]
|
||||
public class Hoe : Tool
|
||||
{
|
||||
|
||||
GameObject player;
|
||||
private void Start()
|
||||
{
|
||||
player = GameObject.FindGameObjectWithTag("Player");
|
||||
}
|
||||
|
||||
private Vector3 GetVector3IntInMouseDirection()
|
||||
{
|
||||
|
||||
Vector3 direction = (player.transform.position - GridBuildingSystem.Instance.GetSnappedMousePosition()).normalized;
|
||||
Debug.Log(direction);
|
||||
return direction;
|
||||
}
|
||||
public override void OnUse()
|
||||
{
|
||||
Debug.Log("Hoe on use");
|
||||
GetVector3IntInMouseDirection();
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -59,7 +59,6 @@ public class PlayerController : MonoBehaviour
|
||||
else
|
||||
{
|
||||
Debug.Log("Not in range");
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user