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			23 lines
		
	
	
		
			321 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			321 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine;
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| 
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| public abstract class GuiPanel : MonoBehaviour
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| {
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|   [SerializeField] private string panelName;
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| 
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|   public string GetName()
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|   {
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|     return panelName;
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|   }
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| 
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|   private void Awake()
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|   {
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|     GuiManager.Instance.RegisterPanel(this);
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|   }
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| 
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|   public abstract void OnOpen();
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|   public abstract void OnClose();
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| }
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| 
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| 
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| 
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