Files
harvestdale-unity/Assets/Scripts/Crop.cs
2023-02-12 16:22:41 +01:00

9 lines
220 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "Crop", menuName = "Harvestdale/Crops", order = 0)]
public class Crop : ScriptableObject
{
public string cropName;
public int daysToGrow;
public bool isHarvestable;
}