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			9 lines
		
	
	
		
			220 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			9 lines
		
	
	
		
			220 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine;
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| 
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| [CreateAssetMenu(fileName = "Crop", menuName = "Harvestdale/Crops", order = 0)]
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| public class Crop : ScriptableObject
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| {
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|   public string cropName;
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|   public int daysToGrow;
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|   public bool isHarvestable;
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| } | 
